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Infinity N3: Core Book
8.03Build a deck or pool that turns small actions into stronger combos.
De Bellis Antiquitatis: Quick Play Wargame Rules With Army Lists For Ancient And Medieval Battles
7.30Maneuver forces across tactical or historical battle maps.
Warhammer 40,000: Rogue Trader
6.87Roll dice and choose how to use the results for tactical outcomes.
Infinity N4: Core Rules
8.82Spend limited actions each turn to balance movement, setup, and scoring.
Lion Rampant: Medieval Wargaming Rules
7.85Maneuver forces across tactical or historical battle maps.
De Bellis Multitudinis: Wargames Rules For Ancient And Medieval Battles – 3000 Bc To 1500 Ad
6.68Maneuver forces across tactical or historical battle maps.
Battlegroup: Rule Book
8.23Maneuver forces across tactical or historical battle maps.
Kings Of War (second Edition)
8.27Roll dice and choose how to use the results for tactical outcomes.
The Men Who Would Be Kings: Colonial Wargaming Rules
7.70Play linked scenarios where mission goals shape each session.
Warhammer Fantasy Battle (third Edition)
7.09Roll dice and choose how to use the results for tactical outcomes.
Horizon Wars: Science-fiction Combined-arms Wargaming
7.97Spend limited actions each turn to balance movement, setup, and scoring.
Operation Squad: World War Two
7.88Maneuver forces across tactical or historical battle maps.
Table Air Combat: Flight Operations Manual
7.69Maneuver forces across tactical or historical battle maps.
De Bellis Magistrorum Militum: Wargame Rules For Ancient And Medieval Battle From 3000 Bc To 1525 Ad
6.81Maneuver forces across tactical or historical battle maps.
Field Of Glory Renaissance
7.07Maneuver forces across tactical or historical battle maps.
Brother Against Brother
7.23Roll dice and choose how to use the results for tactical outcomes.
War Games Rules 3000 Bc To 1485 Ad
6.30Roll dice and choose how to use the results for tactical outcomes.