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Family: Players: Two Player Only Games
Classification: Digital Implementations: Boiteajeux
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Yinsh
7.71Build patterns from chosen pieces to unlock scoring opportunities.
Year2003
Players2
Time30-60
Weight2.66
Age9+
Abstract
Abstract Strategy
Catch the Leader
Grid Movement
Pattern Building
Category: Combinatorial
Category: n in a row
Tzaar
7.66Move pieces across a map while planning position and timing.
Year2007
Players2
Time30-60
Weight2.52
Age13+
Abstract
Abstract Strategy
Grid Movement
Map Reduction
Category: Combinatorial
Digital Implementations: BoardSpace
ZÈrtz
7.27Move pieces across a map while planning position and timing.
Year1999
Players2
Time30-60
Weight2.74
Age9+
Abstract
Abstract Strategy
Grid Movement
Map Reduction
Set Collection
Category: Combinatorial
Components: Marbles
Gipf
7.09Build patterns from chosen pieces to unlock scoring opportunities.
Year1996
Players2
Time30-60
Weight2.78
Age9+
Abstract
Abstract Strategy
Grid Movement
Pattern Building
Category: Combinatorial
Digital Implementations: BoardSpace
Dungeon Twister
6.81Move pieces across a map while planning position and timing.
Year2004
Players2
Time?-?
Weight2.89
Age11+
Strategy
Adventure
Exploration
Fantasy
Action Points
Card Play Conflict Resolution
Grid Movement
Components: 10 x 20 Grids
Digital Implementations: Board Game Arena
Shazamm!
6.15Bluff, read opponents, and time reveals around hidden information.
Year2003
Players2
Time?-?
Weight1.87
Age10+
Family
Bluffing
Card Game
Fantasy
Auction/Bidding
Hand Management
Simultaneous Action Selection
Admin: Better Description Needed!
Digital Implementations: Boiteajeux
Jarnac
6.74Place tiles carefully to build spatial scoring patterns.
Year1977
Players2
Time?-?
Weight2.2
Age7+
Abstract
Family
Word Game
Team-Based Game
Tile Placement
Components: 9 x 9 Grids
Digital Implementations: Boiteajeux
Tyrus
5.95Bluff, read opponents, and time reveals around hidden information.
Year2004
Players2
Time?-?
Weight1.85
Age12+
Abstract
Bluffing
Political
Rock-Paper-Scissors
Secret Unit Deployment
Digital Implementations: Boiteajeux
Digital Implementations: Yucata
Kamon
6.48Build routes and networks to connect locations efficiently.
Year2007
Players2
Time?-?
Weight2
Age8+
Abstract
Abstract Strategy
Enclosure
Hexagon Grid
Network and Route Building
Category: Combinatorial
Digital Implementations: Boiteajeux
Diaballik
6.43Move pieces across a map while planning position and timing.
Year2004
Players2
Time?-?
Weight2.08
Age8+
Abstract
Abstract Strategy
Sports
Grid Movement
Point to Point Movement
Components: 7 x 7 Grids
Digital Implementations: Boiteajeux
Dragon Face
6.70
Year2011
Players2
Time?-?
Weight2.56
Age8+
Abstract
Abstract Strategy
Components: 7 x 9 Grids
Containers: Tubes
Drôles De Zèbres
6.26Place tiles carefully to build spatial scoring patterns.
Year2004
Players2
Time?-?
Weight1.5
Age9+
Abstract Strategy
Animals
Tile Placement
Animals: Zebras
Components: 5 x 6 Grids
Button Up!
5.52Move pieces across a map while planning position and timing.
Year2012
Players2
Time?-?
Weight1.11
Age8+
Abstract
Abstract Strategy
Point to Point Movement
Category: Combinatorial
Components: 3-Dimensional (3D)