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Battlecon: War Of Indines
7.66Manage cards in hand to time plays, combos, and scoring windows.
Yomi
6.94Bluff, read opponents, and time reveals around hidden information.
Exceed Fighting System
8.12Use clues and contradictions to deduce hidden information.
Braverats
6.46
Crystal Clans
6.93Move pieces across a map while planning position and timing.
Lost Worlds
6.56
Critical Mass: Patriot Vs Iron Curtain
6.81Build a deck or pool that turns small actions into stronger combos.
Ninja Taisen
6.35Roll dice and choose how to use the results for tactical outcomes.
Critical Mass: Raijin Vs Archon
6.89Build a deck or pool that turns small actions into stronger combos.
Daxu
6.43Compete for contested options while managing cost and timing.
Field Command
7.08Move pieces across a map while planning position and timing.
Warpwar
6.33Maneuver forces across tactical or historical battle maps.
Coral Sea: Campaign Commander Series
7.22Move forces between areas to control positions and pressure rivals.
Tyrus
5.95Bluff, read opponents, and time reveals around hidden information.
Pocket Paragons
7.24Bluff, read opponents, and time reveals around hidden information.
Yomi Starter Set: Grave Versus Jaina
6.44Manage cards in hand to time plays, combos, and scoring windows.
Regnum Angelica
6.64Manage cards in hand to time plays, combos, and scoring windows.
¡abordaje!
6.11Commit presence to key areas and fight for influence where it matters.
Speakeasy
6.24Use clues and contradictions to deduce hidden information.
Battlefields Of Olympus
6.12Play event cards to drive map pressure and long-term timing.
Star Wars Lightsaber Dueling
6.03
Monster! Monster!
7.30Hide unit identities or deployments until timing reveals the threat.
Loot, Shoot, Whisky
6.23
Elementos
6.42Move pieces across a map while planning position and timing.