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Mechanism: Hand Management
Family: Players: Two Player Only Games
Classification: History: Cold War
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1960: The Making Of The President
7.62Play event cards to drive map pressure and long-term timing.
Year2007
Players2
Time90-120
Weight3.2
Age12+
Strategy
Political
Action/Event
Area Majority / Influence
Campaign / Battle Card Driven
Country: USA
Decades: The 1960's
Iron Curtain
7.09Play event cards to drive map pressure and long-term timing.
Year2017
Players2
Time20-30
Weight2.12
Age10+
Strategy
Wargames
Card Game
Political
Wargame
Area Majority / Influence
Campaign / Battle Card Driven
Hand Management
Components: Multi-Use Cards
Country: Soviet Union
13 Minutes: The Cuban Missile Crisis, 1962
6.37Play event cards to drive map pressure and long-term timing.
Year2017
Players2
Time?-?
Weight2.04
Age10+
Strategy
Wargames
Card Game
Political
Area Majority / Influence
Campaign / Battle Card Driven
Hand Management
Country: Cuba
Historical Figures: Fidel Castro
Europe Divided
6.98Build a deck or pool that turns small actions into stronger combos.
Year2020
Players2
Time60-75
Weight2.77
Age12+
Strategy
Wargames
Modern Warfare
Political
Area Majority / Influence
Deck, Bag, and Pool Building
Hand Management
Continents: Europe
Crowdfunding: Kickstarter
Twilight Squabble
5.64Bluff, read opponents, and time reveals around hidden information.
Year2016
Players2
Time10-15
Weight1.33
Age14+
Strategy
Wargames
Card Game
Modern Warfare
Political
Action Queue
Betting and Bluffing
Hand Management
History: Cold War
Players: Two Player Only Games