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Mechanism: Dice Rolling
Family: Players: Two Player Only Games
Classification: Country: China
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Manoeuvre: Distant Lands
7.87Play event cards to drive map pressure and long-term timing.
Year2017
Players2
Time?-?
Weight2
Age10+
Wargames
Napoleonic
Wargame
Campaign / Battle Card Driven
Dice Rolling
Grid Movement
Country: China
Country: India
Taiwan Strait Crisis 1950
7.53Move forces between areas to control positions and pressure rivals.
Year2011
Players2
Time?-?
Weight3
Age10+
Wargames
Modern Warfare
Nautical
Wargame
Action Points
Area Movement
Area-Impulse
Country: China
Country: Taiwan
The East Is Red: The Sino Soviet War
5.96Maneuver forces across tactical or historical battle maps.
Year1974
Players2
Time?-?
Weight2.62
Age12+
Wargames
Modern Warfare
Wargame
Dice Rolling
Hexagon Grid
Country: China
Country: Soviet Union
Manchu: The Taiping Rebellion – 1852-1868
5.95Maneuver forces across tactical or historical battle maps.
Year1988
Players2
Time?-?
Weight2.5
Age12+
Wargames
Post-Napoleonic
Wargame
Dice Rolling
Hexagon Grid
Simulation
Country: China
Country: France
Storm Over Kunlun Pass, 1939
6.61Maneuver forces across tactical or historical battle maps.
Year2010
Players2
Time?-?
Weight2.25
Age12+
Wargames
Wargame
World War II
Area Movement
Area-Impulse
Chit-Pull System
Country: China
Country: Japan
Storm Over Port Arthur
6.44Maneuver forces across tactical or historical battle maps.
Year2003
Players2
Time?-?
Weight2.33
Age14+
Wargames
Post-Napoleonic
Wargame
Area Movement
Dice Rolling
Simulation
Cities: Lüshunkou (China)
Country: China
The China War: Sino-soviet Conflict In The 1980s
5.61Maneuver forces across tactical or historical battle maps.
Year1979
Players2
Time?-?
Weight2.56
Age12+
Wargames
Modern Warfare
Political
Wargame
Dice Rolling
Events
Grid Movement
Country: China
Decades: The 1980's