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Royal Visit
6.71Manage cards in hand to time plays, combos, and scoring windows.
Time Of Legends: Joan Of Arc
7.91Maneuver forces across tactical or historical battle maps.
Drum Roll
6.87Place workers to claim actions and turn resources into plans.
Wreck Raiders
7.38Place workers to claim actions and turn resources into plans.
Great Plains
7.16Commit presence to key areas and fight for influence where it matters.
Florenza
7.38Place workers to claim actions and turn resources into plans.
Monster Lands
7.19Draft from shared options to assemble a plan over successive turns.
Campaign Manager 2008
6.64Commit presence to key areas and fight for influence where it matters.
Good Cop Bad Cop
6.57Use clues and contradictions to deduce hidden information.
Victory In The Pacific
7.23Maneuver forces across tactical or historical battle maps.
Dice Throne: Santa V. Krampus
8.11Roll dice and choose how to use the results for tactical outcomes.
Monster Slaughter
7.24Spend limited actions each turn to balance movement, setup, and scoring.
Bottom Of The 9th
6.72Use clues and contradictions to deduce hidden information.
Court Of The Dead: Mourners Call
7.65Commit presence to key areas and fight for influence where it matters.
We The People
7.31Play event cards to drive map pressure and long-term timing.
Confusion: Espionage And Deception In The Cold War
7.06Move goods between locations while optimizing routes and timing.
Rum & Bones
6.89Commit presence to key areas and fight for influence where it matters.
Battlecon: Fate Of Indines
7.85Move pieces across a map while planning position and timing.
Thunder & Lightning
7.17Bluff, read opponents, and time reveals around hidden information.
Aeon's End: Legacy Of Gravehold
8.14Build a deck or pool that turns small actions into stronger combos.
Flesh And Blood
8.06Manage cards in hand to time plays, combos, and scoring windows.
Metro
6.37Build routes and networks to connect locations efficiently.
Founders Of Gloomhaven
6.61Build a deck or pool that turns small actions into stronger combos.
Dragonheart
6.51Bluff, read opponents, and time reveals around hidden information.