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Shadows Of Brimstone: The Impossible Hell Train
9.65Coordinate with teammates to solve the game's shared challenge.
Handy Brawl
8.55Manage cards in hand to time plays, combos, and scoring windows.
Iq Files: Escape Room – Amnesia
7.37Coordinate shared actions while clues or threats pressure the group.
Shadows Of Brimstone: Lost Tombs Of Khamuntet
9.54Coordinate shared actions while clues or threats pressure the group.
Island Of D
6.32Move forces between areas to control positions and pressure rivals.
Godforsaken Scavengers
6.20Coordinate shared actions while clues or threats pressure the group.
Deadeye Dinah
6.75Manage cards in hand to time plays, combos, and scoring windows.
The Path Of The Adventurers
7.52Coordinate with teammates to solve the game's shared challenge.
Notequest
7.84Solve a self-contained solo challenge against the game system.
Four Against Mars
8.34Roll dice and choose how to use the results for tactical outcomes.
Dungeon In A Tin
6.45Coordinate with teammates to solve the game's shared challenge.
Star Explorer
6.95Maneuver forces across tactical or historical battle maps.
Gascony's Legacy
6.82Coordinate with teammates to solve the game's shared challenge.
Fairy Tale In My Pocket
7.00Coordinate with teammates to solve the game's shared challenge.
Forsaken
8.58Spend limited actions each turn to balance movement, setup, and scoring.
Epic Solitaire Notebook Adventures
7.31
Star Trek Iii
6.18Maneuver forces across tactical or historical battle maps.
Postcard Dungeons
6.34Solve a self-contained solo challenge against the game system.
Hellbringer
8.86Build a deck or pool that turns small actions into stronger combos.
Miniquest Adventures
5.99Coordinate with teammates to solve the game's shared challenge.
8 Bit Attack
6.05Coordinate with teammates to solve the game's shared challenge.
Meeple Quest
9.27Move pieces across a map while planning position and timing.
Robit Riddle: Storybook Adventures
6.30Coordinate with teammates to solve the game's shared challenge.
Once Upon A Line
6.48Coordinate shared actions while clues or threats pressure the group.