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Ark Nova
8.54Draft cards to grow habitats, sponsor projects, and advance conservation.
Underwater Cities
8.07Pair cards with worker slots to build domes, tunnels, and production engines.
Mars
8.21Draft cards and manage habitats to make an unforgiving Mars colony survive.
Le Havre
7.85Convert goods through buildings into ships, food, and long-term industry.
Paladins Of The West Kingdom
7.99Recruit townsfolk and assign workers across a layered action board.
The Search For Planet X
7.98Deduce hidden astronomy rules through surveys, theories, and logical elimination.
Troyes
7.72Buy and spend shared dice to defend and develop the city.
Calico
7.55Cover spaces on a grid to build a spatial scoring plan.
The Manhattan Project: Energy Empire
7.75Roll dice and choose how to use the results for tactical outcomes.
Glass Road
7.45Draft from shared options to assemble a plan over successive turns.
Tiny Towns
7.23Cover spaces on a grid to build a spatial scoring plan.
The Magnificent
7.53Cover spaces on a grid to build a spatial scoring plan.
Trismegistus: The Ultimate Formula
7.60Spend limited actions each turn to balance movement, setup, and scoring.
The Bloody Inn
7.06Draft from shared options to assemble a plan over successive turns.
The Networks
7.16Solve a self-contained solo challenge against the game system.
The Pursuit Of Happiness
7.18Solve a self-contained solo challenge against the game system.
Red Rising
7.02Collect matching sets while timing when to score or trade them.
Evergreen
7.50Draft from shared options to assemble a plan over successive turns.
Maglev Metro
7.26Move goods between locations while optimizing routes and timing.
Wild Space
7.20Solve a self-contained solo challenge against the game system.
Coloma
7.35Solve a self-contained solo challenge against the game system.
Merkator
7.03Move goods between locations while optimizing routes and timing.
Hit Z Road
6.77Compete for contested options while managing cost and timing.
Noctiluca
7.12Collect matching sets while timing when to score or trade them.