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Great Western Trail: Argentina
8.43Build a deck or pool that turns small actions into stronger combos.
Bonfire
7.68Build patterns from chosen pieces to unlock scoring opportunities.
Onirim (second Edition)
7.05Coordinate with teammates to solve the game's shared challenge.
The Networks
7.16Solve a self-contained solo challenge against the game system.
The Villagers
7.16Coordinate shared actions while clues or threats pressure the group.
First Rat
7.62Move pieces across a map while planning position and timing.
Ex Libris
7.14Place tiles carefully to build spatial scoring patterns.
Call To Adventure
7.10Build a deck or pool that turns small actions into stronger combos.
Wild Space
7.20Solve a self-contained solo challenge against the game system.
Valley Of The Kings: Afterlife
7.24Build a deck or pool that turns small actions into stronger combos.
Onirim
6.63Coordinate with teammates to solve the game's shared challenge.
Aerion
7.32Coordinate with teammates to solve the game's shared challenge.
Nautilion
7.21Coordinate with teammates to solve the game's shared challenge.
Sunset Over Water
6.97Move pieces across a map while planning position and timing.
Crypt
6.59Compete for contested options while managing cost and timing.
Space Park
7.20Solve a self-contained solo challenge against the game system.
Valley Of The Kings: Last Rites
7.38Build a deck or pool that turns small actions into stronger combos.
Flourish
6.78Coordinate with teammates to solve the game's shared challenge.
Cape May
7.26Commit presence to key areas and fight for influence where it matters.
The Whatnot Cabinet
7.23Place tiles carefully to build spatial scoring patterns.
Isle Of Trains: All Aboard
7.09Solve a self-contained solo challenge against the game system.
The One Hundred Torii
7.19Place tiles carefully to build spatial scoring patterns.
Caldera Park
7.23Build patterns from chosen pieces to unlock scoring opportunities.
So, You've Been Eaten
6.72Spend limited actions each turn to balance movement, setup, and scoring.