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The Desert Fox: Rommel's Campaign For North Africa April 1941-december 1942
7.23Maneuver forces across tactical or historical battle maps.
The Rocketeer: Fate Of The Future
7.15
Revolution Of 1828
6.48
Mouse Guard: Swords & Strongholds
7.00Move pieces across a map while planning position and timing.
Lofoten
6.77
Warhammer 40,000: Battle For Macragge
6.65Roll dice and choose how to use the results for tactical outcomes.
Dungeoneer: Haunted Woods Of Malthorin
6.28Move forces between areas to control positions and pressure rivals.
Go Go Gelato!
6.30Use physical skill and timing to pull off the key moves.
The Rival Networks
6.84Commit presence to key areas and fight for influence where it matters.
Omen: Edge Of The Aegean
7.40Commit presence to key areas and fight for influence where it matters.
None But Heroes
8.21Maneuver forces across tactical or historical battle maps.
Dc Deck-building Game: Rivals – Green Lantern Vs Sinestro
7.39Build a deck or pool that turns small actions into stronger combos.
Homeworlds
7.56Move pieces across a map while planning position and timing.
Power & Weakness
6.74Commit presence to key areas and fight for influence where it matters.
1914: Glory's End / When Eagles Fight
7.39Maneuver forces across tactical or historical battle maps.
Cedar Mountain: Prelude To Bull Run, August 9, 1862
7.09Maneuver forces across tactical or historical battle maps.
Masters Of The Universe: Fields Of Eternia The Board Game
7.53Commit presence to key areas and fight for influence where it matters.
Exceed: Street Fighter – Chun-li Box
8.36Move pieces across a map while planning position and timing.
Supply Lines Of The American Revolution: The Northern Theater, 1775-1777
7.43Move pieces across a map while planning position and timing.
Souvlaki Wars
6.45Draft from shared options to assemble a plan over successive turns.
The Tide At Sunrise: The Russo-japanese War, 1904-1905
6.91Maneuver forces across tactical or historical battle maps.
Xe Queo!
6.50Bluff, read opponents, and time reveals around hidden information.
Yu-gi-oh! Dice Masters
6.80Build a deck or pool that turns small actions into stronger combos.
Wazabi
5.92Roll dice and choose how to use the results for tactical outcomes.