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Arkham Horror: The Card Game
8.13Build investigator decks and resolve branching Lovecraftian scenarios.
Marvel Champions: The Card Game
8.13Build hero decks and combo powers against modular villain scenarios.
Underwater Cities
8.07Pair cards with worker slots to build domes, tunnels, and production engines.
The Crew: The Quest For Planet Nine
7.83Solve cooperative trick-taking tasks with strict communication limits.
Aeon's End
7.91Build a no-shuffle deck to coordinate spells against a shared nemesis.
Oathsworn: Into The Deepwood
9.07Face cinematic boss battles after branching story chapters and party decisions.
Aeon's End: War Eternal
8.27Coordinate breaches, spells, and turn order against relentless nemeses.
Legendary Encounters: An Alien Deck Building Game
7.76Build a deck together while movie objectives and aliens escalate.
The Lord Of The Rings: The Card Game
7.66Build hero decks to quest, fight enemies, and survive encounter decks.
Final Girl
8.34Manage time and dice to survive cinematic solo horror scenarios.
Modern Art
7.49Compete for contested options while managing cost and timing.
Nations
7.61Draft from shared options to assemble a plan over successive turns.
Aeon's End: Legacy
8.07Build a deck or pool that turns small actions into stronger combos.
Legendary: A Marvel Deck Building Game
7.53Build a deck or pool that turns small actions into stronger combos.
Fantasy Realms
7.53Collect matching sets while timing when to score or trade them.
Star Realms: Frontiers
7.95Build a deck or pool that turns small actions into stronger combos.
Marvel United
7.59Coordinate with teammates to solve the game's shared challenge.
Aeon's End: The New Age
8.54Build a deck or pool that turns small actions into stronger combos.
Awkward Guests: The Walton Case
7.59Use clues and contradictions to deduce hidden information.
51st State: Master Set
7.60Place workers to claim actions and turn resources into plans.
Sprawlopolis
7.34Coordinate with teammates to solve the game's shared challenge.
Millennium Blades
7.67Build a deck or pool that turns small actions into stronger combos.
Imperial Settlers: Empires Of The North
7.45Place workers to claim actions and turn resources into plans.
Point Salad
7.17Collect matching sets while timing when to score or trade them.