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Babylonia
7.68Build routes and networks to connect locations efficiently.
Caverna: Cave Vs Cave
7.11Place workers to claim actions and turn resources into plans.
Ex Libris
7.14Place tiles carefully to build spatial scoring patterns.
Dominant Species: Marine
7.97Place tiles carefully to build spatial scoring patterns.
The Pursuit Of Happiness
7.18Solve a self-contained solo challenge against the game system.
Crown Of Emara
7.40Plan actions in a queue and manage the timing before they resolve.
Ricochet Robots
7.03Make decisions quickly while the game unfolds in real time.
Maquis
7.45Place workers to claim actions and turn resources into plans.
Exit: The Game – The Secret Lab
7.07Coordinate shared actions while clues or threats pressure the group.
Zombicide Season 2: Prison Outbreak
7.36Coordinate shared actions while clues or threats pressure the group.
Heroes Of Land, Air & Sea
7.60Commit presence to key areas and fight for influence where it matters.
Vast: The Crystal Caverns
7.12Move pieces across a map while planning position and timing.
Black Angel
7.25Cover spaces on a grid to build a spatial scoring plan.
Fuse
7.01Coordinate with teammates to solve the game's shared challenge.
Cerebria: The Inside World
7.76Coordinate with teammates to solve the game's shared challenge.
Tumblin' Dice
7.23Use physical skill and timing to pull off the key moves.
Dungeons & Dragons: The Legend Of Drizzt Board Game
7.21Coordinate with teammates to solve the game's shared challenge.
Gentes
7.40Spend limited actions each turn to balance movement, setup, and scoring.
Spacecorp: 2025-2300ad
7.67Move pieces across a map while planning position and timing.
One Deck Dungeon
6.96Build a deck or pool that turns small actions into stronger combos.
Xcom: The Board Game
7.00Coordinate with teammates to solve the game's shared challenge.
Combat Commander: Pacific
8.11Maneuver forces across tactical or historical battle maps.
Last Bastion
7.49Coordinate with teammates to solve the game's shared challenge.
13 Days: The Cuban Missile Crisis, 1962
7.22Play event cards to drive map pressure and long-term timing.