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Cosmic Encounter
7.53Negotiate, ally, and break rules with wildly asymmetric alien powers.
Alien Frontiers
7.36Commit presence to key areas and fight for influence where it matters.
Dune
7.59Bluff, read opponents, and time reveals around hidden information.
The Thing: The Boardgame
7.70Vote, persuade, and read the table to push group decisions.
Origins: First Builders
7.08Place tiles carefully to build spatial scoring patterns.
Battlestations
7.11Play linked scenarios where mission goals shape each session.
Aliens
7.30Coordinate shared actions while clues or threats pressure the group.
Aliens: Bug Hunt
7.37Coordinate with teammates to solve the game's shared challenge.
Who Goes There? 2nd Edition
7.77Draft from shared options to assemble a plan over successive turns.
Martian Fluxx
6.21Manage cards in hand to time plays, combos, and scoring windows.
Amoeba Wars
6.10Maneuver forces across tactical or historical battle maps.
Dark Nebula
6.41Maneuver forces across tactical or historical battle maps.
Ark: Awakening
7.18Place workers to claim actions and turn resources into plans.
Black Hole
5.67Maneuver forces across tactical or historical battle maps.
Dimension Demons
5.17Maneuver forces across tactical or historical battle maps.