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Family: Digital Implementations: VASSAL, Digital Implementations: Tabletopia
Classification: Area Majority / Influence
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2015
Ages 13+
The Gallerist
8.03
1-4 players
60-150 min
4.26 weight
Strategy
Economic
Area Majority / Influence
Commodity Speculation
Contracts
Crowdfunding: Giochistarter
Crowdfunding: Kickstarter
2010
Ages 14+
Dominant Species
7.82
2-6 players
120-240 min
4.04 weight
Strategy
Animals
Environmental
Prehistoric
Action Queue
Area Majority / Influence
End Game Bonuses
Animals: Prehistoric Non-Dinosaurs
Components: Map (Continental / National scale)
2009
Ages 12+
Hansa Teutonica
7.73
2-5 players
45-90 min
3.1 weight
Strategy
Medieval
Action Points
Area Majority / Influence
End Game Bonuses
Components: Control Boards
Components: Map (Continental / National scale)
2020
Ages 12+
Viscounts Of The West Kingdom
7.85
1-4 players
60-90 min
3.46 weight
Strategy
Medieval
Area Majority / Influence
Deck, Bag, and Pool Building
End Game Bonuses
Components: Control Boards
Crowdfunding: Kickstarter
2018
Ages 14+
War Chest
7.86
2-4 players
?-? min
2.3 weight
Abstract
Abstract Strategy
Medieval
Wargame
Area Majority / Influence
Deck, Bag, and Pool Building
Delayed Purchase
Digital Implementations: Board Game Arena
Digital Implementations: Tabletopia
2009
Ages 13+
Chaos In The Old World
7.66
3-4 players
60-120 min
3.2 weight
Strategy
Thematic
Fantasy
Fighting
Horror
Action Points
Area Majority / Influence
Area Movement
Components: Control Boards
Components: Miniatures
2020
Ages 10+
The Red Cathedral
7.73
1-4 players
?-? min
2.82 weight
Strategy
Dice
Economic
Area Majority / Influence
Contracts
Dice Rolling
Category: Dized Tutorial
Cities: Moscow (Russia)
2011
Ages 14+
A Game Of Thrones: The Board Game (second Edition)
7.54
3-6 players
120-240 min
3.72 weight
Strategy
Bluffing
Fantasy
Negotiation
Advantage Token
Alliances
Area Majority / Influence
Books: A Song of Ice and Fire
Components: Map (Continental / National scale)
2011
Ages 12+
Village
7.49
2-4 players
60-90 min
3.07 weight
Strategy
Economic
Farming
Medieval
Area Majority / Influence
Contracts
Set Collection
Digital Implementations: Tabletopia
Game: Village
2018
Ages 14+
Vindication
7.80
2-5 players
45-150 min
3.08 weight
Strategy
Exploration
Fantasy
Area Majority / Influence
Dice Rolling
End Game Bonuses
Components: Game Trayz Inside
Crowdfunding: Kickstarter
2007
Ages 12+
1960: The Making Of The President
7.62
2 players
90-120 min
3.2 weight
Strategy
Political
Action/Event
Area Majority / Influence
Campaign / Battle Card Driven
Country: USA
Decades: The 1960's
2019
Ages 12+
Tapestry
7.45
1-5 players
90-120 min
2.92 weight
Strategy
Civilization
Area Majority / Influence
Contracts
Dice Rolling
Components: Dice with Icons
Components: Miniatures
2015
Ages 14+
Cthulhu Wars
7.86
2-4 players
90-120 min
3.15 weight
Strategy
Thematic
Fantasy
Fighting
Horror
Action Points
Area Majority / Influence
Area Movement
Crowdfunding: Kickstarter
Digital Implementations: VASSAL
2017
Ages 13+
Nemo's War (second Edition)
7.85
1-4 players
60-120 min
3.26 weight
Thematic
Adventure
Exploration
Nautical
Action Points
Area Majority / Influence
Area Movement
Authors: Jules Verne
Books: 20,000 Leagues Under the Sea
2010
Ages 13+
Alien Frontiers
7.36
2-4 players
?-? min
2.57 weight
Strategy
Dice
Science Fiction
Space Exploration
Area Majority / Influence
Dice Rolling
Open Drafting
Components: Dice as Playing Units
Creatures: Aliens / Extraterrestrials
2006
Ages 13+
Neuroshima Hex! 3.0
7.39
1-4 players
?-? min
2.61 weight
Strategy
Collectible Components
Fighting
Puzzle
Area Majority / Influence
Connections
Grid Movement
Digital Implementations: Google Play
Digital Implementations: Tabletopia
2011
Ages 14+
Blood Bowl: Team Manager – The Card Game
7.39
2-4 players
60-120 min
2.33 weight
Thematic
Card Game
Fantasy
Fighting
Area Majority / Influence
Deck, Bag, and Pool Building
Dice Rolling
Digital Implementations: VASSAL
Game: Blood Bowl
2018
Ages 12+
Gùg?ng
7.45
1-5 players
60-90 min
3.08 weight
Strategy
Medieval
Travel
Area Majority / Influence
Hand Management
Set Collection
Components: Game Trayz Inside
Construction: Forbidden City (China)
2018
Ages 12+
Smartphone Inc.
7.59
1-5 players
60-90 min
2.76 weight
Strategy
Economic
Industry / Manufacturing
Action Queue
Area Majority / Influence
Layering
Decades: The 2000's
Digital Implementations: Tabletopia
1986
Ages 14+
Die Macher
7.60
3-5 players
?-? min
4.32 weight
Strategy
Economic
Negotiation
Political
Alliances
Area Majority / Influence
Auction/Bidding
Country: Germany
Digital Implementations: VASSAL
2019
Ages 14+
Blitzkrieg!: World War Two In 20 Minutes
7.61
1-2 players
20-45 min
1.93 weight
Strategy
Wargames
Wargame
World War II
Area Majority / Influence
Deck, Bag, and Pool Building
Hand Management
Country: Germany
Country: Soviet Union
2012
Ages 14+
Clash Of Cultures
7.58
2-4 players
180-240 min
3.6 weight
Strategy
Ancient
City Building
Civilization
Action Points
Area Majority / Influence
Dice Rolling
Components: Miniatures
Digital Implementations: VASSAL
1979
Ages 12+
Dune
7.59
2-6 players
60-180 min
3.44 weight
Strategy
Thematic
Bluffing
Fighting
Negotiation
Alliances
Area Majority / Influence
Area Movement
Animals: Worms
Books: Dune
2006
Ages 10+
Battlelore
7.35
2 players
?-? min
2.77 weight
Thematic
Wargames
Fantasy
Medieval
Miniatures
Area Majority / Influence
Campaign / Battle Card Driven
Command Cards
Components: Dice with Icons
Components: Miniatures