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Mechanism: Hand Management
Family: Digital Implementations: Tabletopia
Classification: Country: England
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Brass: Birmingham
8.61Build industries, routes, and income engines across two connected eras.
Year2018
Players2-4
Time60-120
Weight3.89
Age14+
Strategy
Age of Reason
Age of Reason
Economic
Tech Trees / Tech Tracks
Chaining
End Game Bonuses
Brass
Country: United Kingdom
Last Will
7.17Place workers to claim actions and turn resources into plans.
Year2011
Players2-5
Time45-75
Weight2.72
Age14+
Strategy
Card Game
Economic
Humor
Action Points
Hand Management
Victory Points as a Resource
Country: England
Digital Implementations: Tabletopia
The Great Fire Of London 1666
6.49Move forces between areas to control positions and pressure rivals.
Year2010
Players3-6
Time80-120
Weight2.55
Age12+
Strategy
Renaissance
Action Points
Area Movement
End Game Bonuses
Cities: London (England, UK)
Components: Map (City Scale)
1066, Tears To Many Mothers: The Battle Of Hastings
7.02Solve a self-contained solo challenge against the game system.
Year2014
Players1-2
Time30-60
Weight2.26
Age12+
Wargames
Card Game
Medieval
Print & Play
Card Play Conflict Resolution
Hand Management
Solo / Solitaire Game
Country: England
Crowdfunding: Kickstarter