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Tiny Turbo Cars
6.64Plan actions in a queue and manage the timing before they resolve.
A Bridge Too Far: Arnhem (alternate)
7.28Maneuver forces across tactical or historical battle maps.
Fallschirmjaeger: The Airborne Assault On Fortress Holland
7.73Maneuver forces across tactical or historical battle maps.
Inferno: Guelphs And Ghibellines Vie For Tuscany, 1259-1261
8.29Move pieces across a map while planning position and timing.
Eastern Front: A Panzer Grenadier Game
7.03Maneuver forces across tactical or historical battle maps.
Air Assault On Crete / Invasion Of Malta: 1942
6.49Maneuver forces across tactical or historical battle maps.
Critical Mass: Patriot Vs Iron Curtain
6.81Build a deck or pool that turns small actions into stronger combos.
Elusive Victory: The Air War Over The Suez Canal, 1967-1973
7.92Maneuver forces across tactical or historical battle maps.
Dicetopia
6.49Commit presence to key areas and fight for influence where it matters.
The Next War: Modern Conflict In Europe
7.43Maneuver forces across tactical or historical battle maps.
Orc
6.44Commit presence to key areas and fight for influence where it matters.
Block Mania
6.52Spend limited actions each turn to balance movement, setup, and scoring.
With A Smile & A Gun
7.54Commit presence to key areas and fight for influence where it matters.
Tesla Vs. Edison: Duel
6.61Build a deck or pool that turns small actions into stronger combos.
Smitten
6.40Coordinate with teammates to solve the game's shared challenge.
Battle Of The Bulge
6.63Maneuver forces across tactical or historical battle maps.
Ducks In Tow
7.04Move goods between locations while optimizing routes and timing.
Ratzzia
6.87Place workers to claim actions and turn resources into plans.
Ladder 29
6.76Play suited cards to win tricks and manage timing.
Posthuman Saga
7.03Build a deck or pool that turns small actions into stronger combos.
Ninja Taisen
6.35Roll dice and choose how to use the results for tactical outcomes.
Argh
6.79Use clues and contradictions to deduce hidden information.
Anansi
6.88Play suited cards to win tricks and manage timing.
Pocket Ops
6.43Use clues and contradictions to deduce hidden information.