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Space Race: The Card Game
6.85Draft from shared options to assemble a plan over successive turns.
So, You've Been Eaten
6.72Spend limited actions each turn to balance movement, setup, and scoring.
Roads To Gettysburg
7.77Maneuver forces across tactical or historical battle maps.
Elk Fest
6.16Use physical skill and timing to pull off the key moves.
Call Of Cthulhu: Collectible Card Game
6.87Draft from shared options to assemble a plan over successive turns.
Blitz Bowl: Season 2
8.18Move pieces across a map while planning position and timing.
Night Parade Of A Hundred Yokai
7.41Commit presence to key areas and fight for influence where it matters.
Godtear
8.02Play linked scenarios where mission goals shape each session.
Elements
6.77Bluff, read opponents, and time reveals around hidden information.
Wing Leader: Supremacy 1943-1945
8.12Maneuver forces across tactical or historical battle maps.
Dien Bien Phu: The Final Gamble
8.57Maneuver forces across tactical or historical battle maps.
Rage
6.17Play suited cards to win tricks and manage timing.
Wizards Of The Grimoire
7.57Draft from shared options to assemble a plan over successive turns.
Age Of Comics: The Golden Years
7.59Place workers to claim actions and turn resources into plans.
Trieste
6.59Bluff, read opponents, and time reveals around hidden information.
Terrible Swift Sword: Battle Of Gettysburg Game
7.49Maneuver forces across tactical or historical battle maps.
Half-pint Heroes
6.66Play suited cards to win tricks and manage timing.
Bang! The Duel
6.40Manage cards in hand to time plays, combos, and scoring windows.
Men Of Iron
6.88Maneuver forces across tactical or historical battle maps.
A Game Of Cat & Mouth
6.77Use physical skill and timing to pull off the key moves.
Starfighter
6.70Manage cards in hand to time plays, combos, and scoring windows.
Vs System 2pcg: The Marvel Battles
6.97Manage cards in hand to time plays, combos, and scoring windows.
The Burning Blue: The Battle Of Britain, 1940
7.69Maneuver forces across tactical or historical battle maps.
Fort Sumter: The Secession Crisis, 1860-61
6.51Play event cards to drive map pressure and long-term timing.