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Brass: Birmingham
8.61Build industries, routes, and income engines across two connected eras.
Trickerion: Legends Of Illusion
7.97Plan tricks, assign workers, and stage performances for magical prestige.
Castles Of Mad King Ludwig
7.52Price rooms, manage cash, and build eccentric castle layouts.
Furnace
7.42Compete for contested options while managing cost and timing.
Between Two Castles Of Mad King Ludwig
7.25Negotiate deals and shifting promises to improve your position.
The Bloody Inn
7.06Draft from shared options to assemble a plan over successive turns.
Castles Of Mad King Ludwig: Collector's Edition
8.37Compete for contested options while managing cost and timing.
Paris
7.26Commit presence to key areas and fight for influence where it matters.
Nanty Narking
7.48Use clues and contradictions to deduce hidden information.
Navajo Wars
7.94Play event cards to drive map pressure and long-term timing.
Comanchería: The Rise And Fall Of The Comanche Empire
7.99Maneuver forces across tactical or historical battle maps.
Zulus On The Ramparts!: The Battle Of Rorke's Drift – Second Edition
7.37Play event cards to drive map pressure and long-term timing.
Votes For Women
7.84Coordinate with teammates to solve the game's shared challenge.
Findorff
7.11Solve a self-contained solo challenge against the game system.
Freedom!
7.75Play event cards to drive map pressure and long-term timing.
Mosby's Raiders: Guerilla Warfare In The Civil War
6.64Play event cards to drive map pressure and long-term timing.
Colonialism
6.77Play event cards to drive map pressure and long-term timing.
Chancellorsville 1863
7.87Play command cards to maneuver forces across tactical battle maps.
Redvers' Reverse: The Battle Of Colenso, 1899
7.38Commit presence to key areas and fight for influence where it matters.
Maori Wars: The New Zealand Land Wars, 1845-1872
7.25Play linked scenarios where mission goals shape each session.
The Defense Of Rorke's Drift
6.72Play linked scenarios where mission goals shape each session.
The Confederate Rebellion
7.30Play linked scenarios where mission goals shape each session.
A Blood-red Banner: The Alamo
6.69Play event cards to drive map pressure and long-term timing.
Hill Of Doves: The First Anglo-boer War
7.88Maneuver forces across tactical or historical battle maps.