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Tokyo Express: The Guadalcanal Naval Campaign – 1942
7.28Play linked scenarios where mission goals shape each session.
Cosmic Run: Regeneration
7.31Push your luck for bigger rewards while risk keeps building.
Ceres
7.74Place workers to claim actions and turn resources into plans.
1998 Iss
7.35Place workers to claim actions and turn resources into plans.
The Last Spike
6.74Place tiles carefully to build spatial scoring patterns.
Nightfighter Ace: Air Defense Over Germany, 1943-44
8.24Maneuver forces across tactical or historical battle maps.
Gustav Adolf The Great: With God And Victorious Arms
7.77Maneuver forces across tactical or historical battle maps.
Masters Of The Night
6.99Coordinate shared actions while clues or threats pressure the group.
Perplexus
6.96Use physical skill and timing to pull off the key moves.
Sailing Toward Osiris
6.75Place workers to claim actions and turn resources into plans.
The Cards Of Cthulhu
6.80Coordinate shared actions while clues or threats pressure the group.
Draconis Invasion
7.20Build a deck or pool that turns small actions into stronger combos.
Weimar: The Fight For Democracy
8.38Build a deck or pool that turns small actions into stronger combos.
...and Then, We Held Hands.
6.01Coordinate with teammates to solve the game's shared challenge.
By Stealth And Sea
8.00Coordinate with teammates to solve the game's shared challenge.
Pizza Box Football
6.26Bluff, read opponents, and time reveals around hidden information.
Sellswords
6.51Place tiles carefully to build spatial scoring patterns.
Star Saga
7.56Coordinate with teammates to solve the game's shared challenge.
Doodle City
6.29Mark choices on a sheet to build patterns and complete objectives.
Ascension: Delirium
7.76Build a deck or pool that turns small actions into stronger combos.
Exit: The Game + Puzzle – Nightfall Manor
7.39Coordinate shared actions while clues or threats pressure the group.
Lisbon Tram 28
7.10Move goods between locations while optimizing routes and timing.
Lunar Base
7.21Place tiles carefully to build spatial scoring patterns.
Triplock
6.30Coordinate shared actions while clues or threats pressure the group.