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Castle Von Loghan
7.66Build a deck or pool that turns small actions into stronger combos.
De Bellis Magistrorum Militum: Wargame Rules For Ancient And Medieval Battle From 3000 Bc To 1525 Ad
6.81Maneuver forces across tactical or historical battle maps.
Cortés Et La Conquête Du Mexique 1519-1521
7.41Maneuver forces across tactical or historical battle maps.
Madoshi
7.12Spot patterns quickly and react before opponents do.
HirÞ: The Viking Game Of Royal Conflict
6.74Build routes and networks to connect locations efficiently.
12 Hours At Maleme
7.92Maneuver forces across tactical or historical battle maps.
Mein Königreich Für Ein Pferd
6.31Collect matching sets while timing when to score or trade them.
Dwarves Inc.
6.85Commit presence to key areas and fight for influence where it matters.
Jackal Archipelago
6.44Move goods between locations while optimizing routes and timing.
Dürrenstein & Schöngraben 1805
7.56Maneuver forces across tactical or historical battle maps.
Pizza Master
7.22Place workers to claim actions and turn resources into plans.
Tinker Tailor
6.46Collect matching sets while timing when to score or trade them.
King Thief Minister
7.32Bluff, read opponents, and time reveals around hidden information.
Ball's Bluff
7.23Maneuver forces across tactical or historical battle maps.
High Noon
7.52Play event cards to drive map pressure and long-term timing.
Loop: Life Of Ordinary People
6.87Solve a self-contained solo challenge against the game system.
Algeria: The War Of Independence 1954-1962
6.87Move forces between areas to control positions and pressure rivals.
Cedar Mountain 1862
7.35Maneuver forces across tactical or historical battle maps.
Pet Evil
7.73Collect matching sets while timing when to score or trade them.
Advanced Pacific Theater Of Operations
7.70Maneuver forces across tactical or historical battle maps.
Battles Of The Ancient World Volume Iii
6.56Maneuver forces across tactical or historical battle maps.
Golazo
7.28Roll dice and choose how to use the results for tactical outcomes.
Turf War
7.22Build a deck or pool that turns small actions into stronger combos.
Savage Planet: The Fate Of Fantos
6.27Vote, persuade, and read the table to push group decisions.