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1944: Battle Of The Bulge
7.58Maneuver forces across tactical or historical battle maps.
Nocturion
6.54Place workers to claim actions and turn resources into plans.
Haiclue
6.16Use clues and contradictions to deduce hidden information.
Pixel Glory
6.61Build a deck or pool that turns small actions into stronger combos.
The Champion Of The Wild (second Edition)
7.26Vote, persuade, and read the table to push group decisions.
The Daedalus Sentence
6.66Coordinate with teammates to solve the game's shared challenge.
Magnum Opus
6.98Build a deck or pool that turns small actions into stronger combos.
Arcane Bakery Clash
6.50Remember hidden information and use recall to make better choices.
Dogfight!: Rule The Skies In 20 Minutes!
6.90Solve a self-contained solo challenge against the game system.
Rap Godz
7.16Draft from shared options to assemble a plan over successive turns.
The Convicted
7.24Coordinate with teammates to solve the game's shared challenge.
Project Dreamscape
6.53Build a deck or pool that turns small actions into stronger combos.
Squire For Hire: Mystic Runes
7.00Place tiles carefully to build spatial scoring patterns.
Shake Up
6.98Build a deck or pool that turns small actions into stronger combos.
Escape From Stalingrad Z
8.45Coordinate with teammates to solve the game's shared challenge.
Ultra Tiny Epic Kingdoms
6.64Bluff, read opponents, and time reveals around hidden information.
Eaten By Zombies!
5.84Build a deck or pool that turns small actions into stronger combos.
Mechanical Beast
6.63Coordinate with teammates to solve the game's shared challenge.
Pack Of Heroes
6.25Draft from shared options to assemble a plan over successive turns.
Constellations
6.94Place tiles carefully to build spatial scoring patterns.
Get Lucky
6.01Manage cards in hand to time plays, combos, and scoring windows.
Cryptid Cafe
6.73Place workers to claim actions and turn resources into plans.
Public Market
6.97Compete for contested options while managing cost and timing.
Wrong Chemistry
6.11Spend limited actions each turn to balance movement, setup, and scoring.