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Vampire: The Masquerade – Vendetta
7.27Build a deck or pool that turns small actions into stronger combos.
The Walking Dead: All Out War
7.77Roll dice and choose how to use the results for tactical outcomes.
The Battle For Hill 218
6.58Place tiles carefully to build spatial scoring patterns.
Tesla Vs. Edison: War Of Currents
6.68Build routes and networks to connect locations efficiently.
Dodos Riding Dinos
7.77Roll dice and choose how to use the results for tactical outcomes.
Finished!
6.73Remember hidden information and use recall to make better choices.
Grifters
6.73Build a deck or pool that turns small actions into stronger combos.
Greenland
6.94Place workers to claim actions and turn resources into plans.
First Martians: Adventures On The Red Planet
6.41Coordinate with teammates to solve the game's shared challenge.
Flip City
6.30Build a deck or pool that turns small actions into stronger combos.
Campaign Trail
7.71Play event cards to drive map pressure and long-term timing.
Pathfinder Adventure Card Game: Mummy's Mask – Base Set
7.94Build a deck or pool that turns small actions into stronger combos.
The Red Dragon Inn 4
7.36Bluff, read opponents, and time reveals around hidden information.
Transmissions
7.33Place workers to claim actions and turn resources into plans.
Legendary: A James Bond Deck Building Game
7.75Build a deck or pool that turns small actions into stronger combos.
Dig Your Way Out
7.25Use clues and contradictions to deduce hidden information.
Darkest Night
7.06Coordinate shared actions while clues or threats pressure the group.
Twilight Struggle: Red Sea – Conflict In The Horn Of Africa
7.73Maneuver forces across tactical or historical battle maps.
Joking Hazard
6.29Manage cards in hand to time plays, combos, and scoring windows.
Key Market
7.37Commit presence to key areas and fight for influence where it matters.
Spaceteam
6.60Coordinate with teammates to solve the game's shared challenge.
Gorinto
7.25Spot patterns quickly and react before opponents do.
Valley Of The Kings: Last Rites
7.38Build a deck or pool that turns small actions into stronger combos.
Monsters On Board
7.62Draft from shared options to assemble a plan over successive turns.