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Battlecon: War Of Indines
7.66Manage cards in hand to time plays, combos, and scoring windows.
Tiny Epic Mechs
6.74Commit presence to key areas and fight for influence where it matters.
Walk The Plank!
6.53Play disruptive cards to slow rivals and protect your own plan.
Twin Tin Bots
6.25Move goods between locations while optimizing routes and timing.
Cactus Town
7.10Move pieces across a map while planning position and timing.
Quirky Circuits: Penny & Gizmo's Snow Day!
7.05Coordinate with teammates to solve the game's shared challenge.
Und1c1
8.21Play event cards to drive map pressure and long-term timing.
Unconscious Mind
7.91Draft from shared options to assemble a plan over successive turns.
Tiny Turbo Cars
6.64Plan actions in a queue and manage the timing before they resolve.
Robot Turtles
5.94Move pieces across a map while planning position and timing.
Fishing Lessons
6.70Remember hidden information and use recall to make better choices.
Eternal Palace
6.49Commit presence to key areas and fight for influence where it matters.
Aoc: Age Of Champagne
7.39Place workers to claim actions and turn resources into plans.
Thunder Rolls
7.37Compete for contested options while managing cost and timing.
Critter Kitchen
8.15
Kur-nu-gi
7.39Move forces between areas to control positions and pressure rivals.
Cafe Chaos
6.44Manage cards in hand to time plays, combos, and scoring windows.
Brigands
7.41Use clues and contradictions to deduce hidden information.
Super Truffle Pigs
6.86Move pieces across a map while planning position and timing.
Deckchairs On The Titanic
6.51Build patterns from chosen pieces to unlock scoring opportunities.
Pathfinder: Level 20
6.51Move forces between areas to control positions and pressure rivals.