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Cthulhu: Death May Die
8.18Interrupt rituals with wild dice combat and escalating investigator powers.
Nemo's War (second Edition)
7.85Coordinate with teammates to solve the game's shared challenge.
The Witcher: Old World
8.07Build a deck or pool that turns small actions into stronger combos.
Conan
7.64Play linked scenarios where mission goals shape each session.
Call To Adventure
7.10Build a deck or pool that turns small actions into stronger combos.
Mythos Tales
7.36Coordinate shared actions while clues or threats pressure the group.
Paint The Roses
7.26Coordinate shared actions while clues or threats pressure the group.
The Lord Of The Ice Garden
7.64Place workers to claim actions and turn resources into plans.
Unmatched Adventures: Tales To Amaze
8.41Coordinate with teammates to solve the game's shared challenge.
A Song Of Ice & Fire: Tabletop Miniatures Game – Stark Vs Lannister Starter Set
8.09Place workers to claim actions and turn resources into plans.
The Dresden Files Cooperative Card Game
7.01Coordinate shared actions while clues or threats pressure the group.
Solomon Kane
7.86Coordinate with teammates to solve the game's shared challenge.
18lilliput
7.09Build routes and networks to connect locations efficiently.
The Dwarves
6.87Coordinate with teammates to solve the game's shared challenge.
Who Goes There?
7.21Spend limited actions each turn to balance movement, setup, and scoring.
War Of The Worlds: The New Wave
7.04Build a deck or pool that turns small actions into stronger combos.
Council Of Verona
6.29Use clues and contradictions to deduce hidden information.
Marrying Mr. Darcy
6.40Bluff, read opponents, and time reveals around hidden information.
Goetia: Nine Kings Of Solomon
7.72Place workers to claim actions and turn resources into plans.
Who Goes There? 2nd Edition
7.77Draft from shared options to assemble a plan over successive turns.
Tales Of The Northlands: The Sagas Of Noggin The Nog
7.53Place workers to claim actions and turn resources into plans.
Mistborn: House War
6.80Negotiate deals and shifting promises to improve your position.
Tales Of Evil
7.02Coordinate shared actions while clues or threats pressure the group.
Masque Of The Red Death
6.58Use clues and contradictions to deduce hidden information.