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Family: Components: Miniatures, Players: Games with Solitaire Rules
Classification: Theme: Colonial
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Santa Maria
7.48Build routes and networks to connect locations efficiently.
Year2017
Players1-4
Time45-90
Weight3.04
Age12+
Strategy
Civilization
Farming
Dice Rolling
Network and Route Building
Open Drafting
Components: Polyominoes
Game: Santa Maria
Jamaica
7.06Roll dice and choose how to use the results for tactical outcomes.
Year2007
Players2-6
Time30-60
Weight1.66
Age8+
Family
Nautical
Pirates
Dice Rolling
Hand Management
Race
Components: Miniatures
Country: Jamaica
Navajo Wars
7.94Play event cards to drive map pressure and long-term timing.
Year2013
Players1-2
Time?-?
Weight3.88
Age12+
Wargames
American Indian Wars
American West
Post-Napoleonic
Campaign / Battle Card Driven
Point to Point Movement
Solo / Solitaire Game
Players: Games with Solitaire Rules
Players: Wargames with Solitaire Rules
Maori Wars: The New Zealand Land Wars, 1845-1872
7.25Play linked scenarios where mission goals shape each session.
Year2018
Players1-2
Time?-?
Weight2.5
Age12+
Wargames
Post-Napoleonic
Wargame
Dice Rolling
Grid Movement
Hexagon Grid
Country: New Zealand
History: New Zealand Wars
New World Colony
6.38Manage cards in hand to time plays, combos, and scoring windows.
Year2011
Players1-2
Time?-?
Weight1.5
Age8+
Card Game
City Building
Economic
Hand Management
Misc: No Table Needed
Players: Games with Solitaire Rules