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Deep Space D-6: Armada
6.33Place workers to claim actions and turn resources into plans.
The Stifling Dark
8.27Use clues and contradictions to deduce hidden information.
Kinfire Delve: Vainglory's Grotto
8.24Coordinate shared actions while clues or threats pressure the group.
Caravelas Ii
6.74Move goods between locations while optimizing routes and timing.
Race To The North Pole
6.07Push your luck for bigger rewards while risk keeps building.
Dragon's Cave
6.39Bluff, read opponents, and time reveals around hidden information.
Not Enough Mana
8.06Push your luck for bigger rewards while risk keeps building.
Rambo: The Board Game
6.85Coordinate with teammates to solve the game's shared challenge.
Big Easy Busking
6.73Commit presence to key areas and fight for influence where it matters.
Hordes Primal Mk Iii
7.69Roll dice and choose how to use the results for tactical outcomes.
Monstrous
5.94Play event cards to drive map pressure and long-term timing.
Samurai & Katana
6.00Play event cards to drive map pressure and long-term timing.
Piece Of Pie
6.63Build patterns from chosen pieces to unlock scoring opportunities.
Cartaventuras
7.44Move forces between areas to control positions and pressure rivals.
Mission Command Sea
5.98Maneuver forces across tactical or historical battle maps.
Harakiri: Blades Of Honor
9.26Play linked scenarios where mission goals shape each session.
Dicycle Race
6.47Push your luck for bigger rewards while risk keeps building.
Dune: War For Arrakis
6.52Commit presence to key areas and fight for influence where it matters.
Pocket Paragons
7.24Bluff, read opponents, and time reveals around hidden information.
Tattoo Stories
6.86Vote, persuade, and read the table to push group decisions.
Kleos
7.76Roll dice and choose how to use the results for tactical outcomes.
10 Gallon Tank
6.60Collect matching sets while timing when to score or trade them.
I Am The Fourth Wall
6.73Spend limited actions each turn to balance movement, setup, and scoring.
Shovel Knight: Dungeon Duels
7.04Spend limited actions each turn to balance movement, setup, and scoring.