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Hellenica: Story Of Greece
7.71Bluff, read opponents, and time reveals around hidden information.
Star Wars: Dark Side Rising
7.11Coordinate with teammates to solve the game's shared challenge.
Don't Go In There
6.66Push your luck for bigger rewards while risk keeps building.
Mapmaker: The Gerrymandering Game
6.69Commit presence to key areas and fight for influence where it matters.
Captive
6.76Remember hidden information and use recall to make better choices.
Darkest Dungeon: The Board Game
6.67Coordinate with teammates to solve the game's shared challenge.
Goetia: Nine Kings Of Solomon
7.72Place workers to claim actions and turn resources into plans.
Ratland
7.01Place workers to claim actions and turn resources into plans.
Machina Arcana
7.37Coordinate with teammates to solve the game's shared challenge.
Wacky Races: The Board Game
6.56Play disruptive cards to slow rivals and protect your own plan.
The Towers Of Arkhanos
6.74Place workers to claim actions and turn resources into plans.
10' To Kill
6.20Use clues and contradictions to deduce hidden information.
Mole Rats In Space
6.96Coordinate with teammates to solve the game's shared challenge.
Chicken!
6.73Push your luck for bigger rewards while risk keeps building.
Locomotive Werks
6.77Roll dice and choose how to use the results for tactical outcomes.
The Everrain
7.57Coordinate with teammates to solve the game's shared challenge.
Lagoon: Land Of Druids
6.22Place tiles carefully to build spatial scoring patterns.
Magic: The Gathering – Arena Of The Planeswalkers: Shadows Over Innistrad
6.73Move pieces across a map while planning position and timing.
Fallen Land: A Post Apocalyptic Board Game
8.15Move forces between areas to control positions and pressure rivals.
The Red Dragon Inn 7: The Tavern Crew
8.00Bluff, read opponents, and time reveals around hidden information.
Biblios: Quill And Parchment
6.98Mark choices on a sheet to build patterns and complete objectives.
Legacies
7.08Solve a self-contained solo challenge against the game system.
Superhot: The Card Game
6.29Build a deck or pool that turns small actions into stronger combos.
Vampire: The Masquerade – Chapters
7.65Coordinate shared actions while clues or threats pressure the group.