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Disney Animated
7.58Coordinate with teammates to solve the game's shared challenge.
Take It To The Limit!
6.82Place tiles carefully to build spatial scoring patterns.
Archmage
6.63Build patterns from chosen pieces to unlock scoring opportunities.
Alien Vs Predator: The Hunt Begins
6.90Move forces between areas to control positions and pressure rivals.
The Barbarossa Campaign
7.82Maneuver forces across tactical or historical battle maps.
Steel Wolves: The German Submarine Campaign Against Allied Shipping – Vol 1
7.70Move pieces across a map while planning position and timing.
Lobotomy 2: Manhunt
8.28Coordinate shared actions while clues or threats pressure the group.
Blackbeard: The Golden Age Of Piracy
6.12Maneuver forces across tactical or historical battle maps.
Pocket Civ
6.62Commit presence to key areas and fight for influence where it matters.
Ebbe & Flut
6.48Remember hidden information and use recall to make better choices.
Doctor Who: Solitaire Story Game
7.98Roll dice and choose how to use the results for tactical outcomes.
Agent Decker
7.01Build a deck or pool that turns small actions into stronger combos.
Mrs Thatcher's War: The Falklands, 1982
7.95Commit presence to key areas and fight for influence where it matters.
Star Wars: Shatterpoint
8.15
Assembly
7.15Coordinate with teammates to solve the game's shared challenge.
Legendary: A Marvel Deck Building Game – Marvel Studios' What If...?
7.13Build a deck or pool that turns small actions into stronger combos.
Blitz Bowl: Ultimate Edition
8.28Move pieces across a map while planning position and timing.
The Fires Of Midway
7.34Manage cards in hand to time plays, combos, and scoring windows.
Mosby's Raiders: Guerilla Warfare In The Civil War
6.64Play event cards to drive map pressure and long-term timing.
We Must Tell The Emperor
7.40Maneuver forces across tactical or historical battle maps.
Circus Train (second Edition)
7.07Roll dice and choose how to use the results for tactical outcomes.
Nemo's War
7.06Play event cards to drive map pressure and long-term timing.
Clash Of Giants Ii: 1st Ypres & Galicia 1914
7.18Maneuver forces across tactical or historical battle maps.
Dc Deck-building Game: Rebirth
7.14Build a deck or pool that turns small actions into stronger combos.