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Disrupt
6.97Compete for contested options while managing cost and timing.
Cyberpunk 2077: Gangs Of Night City
6.42Commit presence to key areas and fight for influence where it matters.
Grass Is Greener
7.69
Uncharted Stars
6.45Mark choices on a sheet to build patterns and complete objectives.
Dark Souls: The Board Game – Painted World Of Ariamis
6.57Coordinate with teammates to solve the game's shared challenge.
Asterix & Obelix: Das Große Abenteuer
6.11Roll dice and choose how to use the results for tactical outcomes.
Tipping Point
6.65Draft from shared options to assemble a plan over successive turns.
World Splitters
6.37Commit presence to key areas and fight for influence where it matters.
Instant Propose (??????????????????????)
6.10Make decisions quickly while the game unfolds in real time.
Pick A Pen: Crypten
6.03Mark choices on a sheet to build patterns and complete objectives.
Pathfinder: Level 20
6.51Move forces between areas to control positions and pressure rivals.
The Lost Worlds Of Josh Kirby
7.00Commit presence to key areas and fight for influence where it matters.
Linx
6.62Place tiles carefully to build spatial scoring patterns.
Gloomhaven: Buttons & Bugs
7.08Play event cards to drive map pressure and long-term timing.
Stellaris: Infinite Legacy
6.26Play linked scenarios where mission goals shape each session.
Wilson & Shep
6.16Use clues and contradictions to deduce hidden information.
Gates Of Niflheim
8.17Coordinate shared actions while clues or threats pressure the group.
Aquanauts
6.26Place workers to claim actions and turn resources into plans.
Folded Wishes
6.31Build patterns from chosen pieces to unlock scoring opportunities.
One Two Many Rabbits
6.41Roll dice and choose how to use the results for tactical outcomes.
A Royal Will
6.80
Last One Standing: The Battle Royale Board Game
5.94Move pieces across a map while planning position and timing.
Tiny Footprint
6.74Coordinate with teammates to solve the game's shared challenge.
Cosmos: Empires
6.03Spend limited actions each turn to balance movement, setup, and scoring.