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Dominant Species
7.82Adapt species and control terrain through sharp area-majority actions.
Chaos In The Old World
7.66Spread corruption and battle rivals as asymmetric dark gods.
A Game Of Thrones: The Board Game (second Edition)
7.54Plan orders secretly, negotiate support, and fight for Westeros.
1960: The Making Of The President
7.62Play event cards to drive map pressure and long-term timing.
Cthulhu Wars
7.86Commit presence to key areas and fight for influence where it matters.
Alien Frontiers
7.36Commit presence to key areas and fight for influence where it matters.
Blood Bowl: Team Manager – The Card Game
7.39Build a deck or pool that turns small actions into stronger combos.
Die Macher
7.60Negotiate deals and shifting promises to improve your position.
Clash Of Cultures
7.58Commit presence to key areas and fight for influence where it matters.
Dune
7.59Bluff, read opponents, and time reveals around hidden information.
Battlelore
7.35Play command cards to maneuver forces across tactical battle maps.
Argent: The Consortium
7.63Place workers to claim actions and turn resources into plans.
Carcassonne: Hunters And Gatherers
7.13Cover spaces on a grid to build a spatial scoring plan.
Carson City
7.22Place workers to claim actions and turn resources into plans.
Cuba Libre
7.68Commit presence to key areas and fight for influence where it matters.
Cacao
7.08Cover spaces on a grid to build a spatial scoring plan.
Civilization: A New Dawn
7.26Commit presence to key areas and fight for influence where it matters.
Carcassonne: The Castle
7.10Place tiles carefully to build spatial scoring patterns.
Blue Moon City
7.04Commit presence to key areas and fight for influence where it matters.
Babylonia
7.68Build routes and networks to connect locations efficiently.
Dominant Species: Marine
7.97Place tiles carefully to build spatial scoring patterns.
Cerebria: The Inside World
7.76Coordinate with teammates to solve the game's shared challenge.
13 Days: The Cuban Missile Crisis, 1962
7.22Play event cards to drive map pressure and long-term timing.
Condottiere
6.88Bluff, read opponents, and time reveals around hidden information.