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Capital Lux 2: Generations
7.68Commit presence to key areas and fight for influence where it matters.
Mandala Stones
6.92Build patterns from chosen pieces to unlock scoring opportunities.
Shadowrift
7.21Build a deck or pool that turns small actions into stronger combos.
Goodcritters
7.03Bluff, read opponents, and time reveals around hidden information.
1944: Race To The Rhine
7.21Move goods between locations while optimizing routes and timing.
Unicorn Fever
7.03Place workers to claim actions and turn resources into plans.
Dreamscape
7.36Build patterns from chosen pieces to unlock scoring opportunities.
Dual Powers: Revolution 1917
7.45Play event cards to drive map pressure and long-term timing.
Gods Love Dinosaurs
7.01Cover spaces on a grid to build a spatial scoring plan.
Monasterium
7.39Place workers to claim actions and turn resources into plans.
Aqualin
6.97Place tiles carefully to build spatial scoring patterns.
Police Precinct
6.85Coordinate shared actions while clues or threats pressure the group.
Mini Express
7.33Build routes and networks to connect locations efficiently.
War Room
8.25Play linked scenarios where mission goals shape each session.
King's Forge
6.94Build a deck or pool that turns small actions into stronger combos.
Autobahn
7.10Move goods between locations while optimizing routes and timing.
Mage Wars Academy
7.11Roll dice and choose how to use the results for tactical outcomes.
Shogun No Katana
7.92Play linked scenarios where mission goals shape each session.
Crypt
6.59Compete for contested options while managing cost and timing.
Ancient Terrible Things
6.75Place workers to claim actions and turn resources into plans.
Enchanters
7.08Collect matching sets while timing when to score or trade them.
Space Explorers
6.97Collect matching sets while timing when to score or trade them.
Bristol 1350
6.91Use clues and contradictions to deduce hidden information.
Lawyer Up
6.93Build patterns from chosen pieces to unlock scoring opportunities.