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Nexus: Arena Combat System
8.53Bluff, read opponents, and time reveals around hidden information.
Sherlock Express
6.01Make decisions quickly while the game unfolds in real time.
Berserk: Trading Card Game
7.30Move forces between areas to control positions and pressure rivals.
Conquest: The Last Argument Of Kings
8.36Build a deck or pool that turns small actions into stronger combos.
Zefiria
6.41Coordinate with teammates to solve the game's shared challenge.
Cthulhu: Death May Die – Fear Of The Unknown
8.91Coordinate shared actions while clues or threats pressure the group.
Redcliff Bay Mysteries
6.98Coordinate shared actions while clues or threats pressure the group.
La Loire
6.16Move goods between locations while optimizing routes and timing.
Karak Goblin
6.31Build a deck or pool that turns small actions into stronger combos.
Age Of Exploration
6.04Maneuver forces across tactical or historical battle maps.
Travelbattle
7.23Move pieces across a map while planning position and timing.
1812: The Campaign Of Napoleon In Russia
6.95Maneuver forces across tactical or historical battle maps.
The Dwarves: The Duel
6.03Roll dice and choose how to use the results for tactical outcomes.
Caligula
5.95Compete for contested options while managing cost and timing.
Stories!
6.42Shape the story through prompts, choices, and table-driven outcomes.
Volley & Bayonet
7.63Play linked scenarios where mission goals shape each session.
Little Wars
7.10Maneuver forces across tactical or historical battle maps.
Matterhorn
6.20Push your luck for bigger rewards while risk keeps building.
Journey Adventure Quest
8.44Collect matching sets while timing when to score or trade them.
Cruel Seas: Starter Set
7.34Play linked scenarios where mission goals shape each session.
Black Seas: Master & Commander Starter Set
7.88Play linked scenarios where mission goals shape each session.
The Alamo
6.19Maneuver forces across tactical or historical battle maps.
Abuela Co.
8.18Collect matching sets while timing when to score or trade them.
Terrain Vague
6.65Spend limited actions each turn to balance movement, setup, and scoring.