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Trivial Pursuit: Dvd – Star Wars Saga Edition
5.95Answer questions and manage progress around what you know.
Star Fleet Battle Manual
7.16
Transformers Armada: Battle For Cybertron
6.21Play event cards to drive map pressure and long-term timing.
Vs System 2pcg: The Alien Battles
7.11Build a deck or pool that turns small actions into stronger combos.
Inception: Solo Card Game
7.31Draft from shared options to assemble a plan over successive turns.
Star Fleet Battles Cadet Training Manual
7.39Maneuver forces across tactical or historical battle maps.
Dune: War For Arrakis
6.52Commit presence to key areas and fight for influence where it matters.
Obcy
6.47Maneuver forces across tactical or historical battle maps.
Star Wars: Battle For Endor
6.21Maneuver forces across tactical or historical battle maps.
Dune: Betrayal
6.29Use clues and contradictions to deduce hidden information.
Star Trek: Attack Wing – Federation Vs. Klingons Starter Set
8.49Move pieces across a map while planning position and timing.
Doctor Who: The Card Game
5.69Commit presence to key areas and fight for influence where it matters.
Star Wars Labyrinth
6.07
Star Trek Red Alert!
6.44
Risk: The Dalek Invasion Of Earth
6.07Play event cards to drive map pressure and long-term timing.
Risk: Star Trek 50th Anniversary Edition
6.72Commit presence to key areas and fight for influence where it matters.
Aliens Predator
6.13Roll dice and choose how to use the results for tactical outcomes.
Federation Space
6.42Maneuver forces across tactical or historical battle maps.
A Call To Arms: Star Fleet
7.09Maneuver forces across tactical or historical battle maps.
Aliens: Hadley's Hope
6.73Coordinate shared actions while clues or threats pressure the group.
Star Wars: Silent Death Starfighter Combat Game
7.17Maneuver forces across tactical or historical battle maps.
Uno: Star Trek
5.94Manage cards in hand to time plays, combos, and scoring windows.
Stargate Trading Card Game
6.76Manage cards in hand to time plays, combos, and scoring windows.
Star Wars Pocketmodel Tcg
5.80Spend limited actions each turn to balance movement, setup, and scoring.