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Category: Science Fiction
Mechanism: Simulation
Classification: Action Points
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2005
Ages 12+
Federation Commander: Klingon Border
7.45
2-8 players
?-? min
3.38 weight
Thematic
Wargames
Movies / TV / Radio theme
Science Fiction
Wargame
Action Points
Dice Rolling
Hexagon Grid
Game: Federation Commander
Setting: Star Fleet Universe
2010
Dust Tactics
7.09
2-4 players
?-? min
2.91 weight
Wargames
Collectible Components
Miniatures
Science Fiction
Action Points
Dice Rolling
Line of Sight
Country: Germany
Game: Dust (Fantasy Flight Games)
1979
Ages 10+
Starfire
6.93
2-3 players
30-120 min
2.7 weight
Wargames
Science Fiction
Space Exploration
Wargame
Action Points
Hexagon Grid
Modular Board
Game: Starfire
Series: Pocket Games (Task Force Games)
2014
Ages 13+
Imperial Stars Ii
7.19
1-2 players
?-? min
2.5 weight
Wargames
Science Fiction
Territory Building
Wargame
Action Points
Dice Rolling
Grid Movement
Admin: Better Description Needed!
Mechanism: 4X
2008
Squadron Strike!
7.86
2 players
?-? min
3.71 weight
Wargames
Miniatures
Science Fiction
Wargame
Action Points
Action Queue
Hexagon Grid
2016
Ages 12+
Paper 'mech
7.61
1-2 players
20-40 min
2.67 weight
Wargames
Print & Play
Science Fiction
Wargame
Action Points
Dice Rolling
Paper-and-Pencil
Misc: Free Wargames
Players: Solitaire Only Games
2015
Ages 10+
Neuschwabenland
7.63
2 players
30-60 min
2.83 weight
Wargames
Print & Play
Science Fiction
Wargame
Action Points
Grid Movement
Hexagon Grid
Players: Two Player Only Games
Players: Wargames with Rules Supporting Only Twoâ?¦
2002
Ages 12+
Oh No, There Goes Tokyo!
6.63
2-4 players
?-? min
2.12 weight
Economic
Print & Play
Science Fiction
Action Points
Auction/Bidding
Simulation
Cities: Tokyo (Japan)
Country: Japan
2002
Ages 12+
Dark Age: Core Rules
7.67
2 players
?-? min
2.75 weight
Thematic
Wargames
Book
Miniatures
Novel-based
Action Points
Dice Rolling
Simulation
Game: Dark Age
Players: Two Player Only Games
2010
Ages 8+
Outrider
6.60
2-8 players
?-? min
2.1 weight
Thematic
Wargames
Dice
Miniatures
Print & Play
Action Points
Action Queue
Dice Rolling
Game: Outrider
Theme: Post-Apocalyptic
1983
Ages 12+
Alien Contact: Extraterrestrial Empires In Conflict
6.19
2-6 players
?-? min
2.4 weight
Strategy
Wargames
Civilization
Negotiation
Political
Action Points
Area Movement
Dice Rolling
Components: Map (Interplanetary or Interstellarâ?¦
Creatures: Aliens / Extraterrestrials