Find your next board game
2021
Ages 13+
After The Empire
7.50
2-4 players
60-120 min
3.13 weight
? rank
Strategy
Economic
Fighting
Medieval
Worker Placement
Components: Game Trayz Inside
Crowdfunding: Kickstarter
2018
Ages 14+
Key Flow
7.30
2-6 players
45-75 min
2.88 weight
? rank
Strategy
Card Game
City Building
Economic
Closed Drafting
Neighbor Scope
Network and Route Building
Digital Implementations: Tabletopia
Series: Key (Richard Breese)
2017
Ages 14+
Keyper
7.30
2-4 players
90-120 min
3.56 weight
? rank
Strategy
City Building
Economic
Farming
Area Majority / Influence
Set Collection
Tile Placement
Animals: Chickens
Components: Meeples (Animal) / Animeeples
2017
Ages 10+
Calimala
7.20
3-5 players
?-? min
2.79 weight
? rank
Strategy
Economic
Industry / Manufacturing
Medieval
Area Majority / Influence
End Game Bonuses
Modular Board
Cities: Florence (Tuscany, Italy)
Components: Map (Continental / National scale)
2015
Ages 12+
Forge War
7.20
1-4 players
60-180 min
3.75 weight
? rank
Strategy
Adventure
Economic
Fantasy
Grid Movement
Hexagon Grid
Modular Board
Components: Gems/Crystals
Crowdfunding: Kickstarter
2011
Ages 12+
Strasbourg
7.20
3-5 players
?-? min
2.73 weight
? rank
Strategy
City Building
Economic
Medieval
Area Majority / Influence
Auction: Once Around
Auction/Bidding
Admin: Better Description Needed!
Cities: Strasbourg (Alsace, France)
1996
Ages 12+
Age Of Renaissance
7.10
3-6 players
120-300 min
3.85 weight
? rank
Strategy
Civilization
Economic
Medieval
Area Movement
Auction/Bidding
Simulation
Continents: Europe
2012
Ages 12+
Edo
7.10
2-4 players
?-? min
2.96 weight
? rank
Strategy
Economic
Medieval
Action Queue
Hand Management
Point to Point Movement
Country: Japan
Crowdfunding: Kickstarter
2002
Ages 8+
Himalaya
7.00
3-4 players
?-? min
2.57 weight
? rank
Strategy
Economic
Medieval
Political
Action Queue
Area Majority / Influence
Pick-up and Deliver
Continents: Asia
Mountain: Himalayas
2011
Ages 12+
Tournay
7.00
2-4 players
30-60 min
2.91 weight
? rank
Strategy
Card Game
City Building
Economic
End Game Bonuses
Events
Hand Management
Country: Belgium
Digital Implementations: Board Game Arena
2007
Ages 10+
Caylus Magna Carta
6.90
2-4 players
45-75 min
2.87 weight
? rank
Strategy
Card Game
City Building
Economic
Hand Management
Worker Placement
Game: Caylus
Series: Ystari originals
2004
Ages 10+
Hansa
6.90
2-4 players
?-? min
2.34 weight
? rank
Strategy
Economic
Medieval
Nautical
Action Points
Area Majority / Influence
Income
Admin: Better Description Needed!
Components: Map (Continental / National scale)
2017
Ages 10+
The Castles Of Burgundy: The Dice Game
6.90
1-5 players
15-30 min
1.89 weight
? rank
Family
City Building
Dice
Economic
Dice Rolling
Hexagon Grid
Paper-and-Pencil
Components: Dice with Icons
Country: France
1999
Ages 10+
Merchants Of The Middle Ages
6.70
2-4 players
?-? min
3.01 weight
? rank
Strategy
Economic
Medieval
Negotiation
Commodity Speculation
Pick-up and Deliver
Track Movement
Admin: Better Description Needed!
Cities: Bruges (Belgium)
2016
Ages 12+
A Feast For Odin
8.20
1-4 players
30-120 min
3.86 weight
? rank
Strategy
Economic
Farming
Industry / Manufacturing
Automatic Resource Growth
Dice Rolling
Grid Coverage
Components: Polyominoes
Components: Wooden pieces & boards
2015
Ages 12+
The Voyages Of Marco Polo
7.80
2-4 players
40-100 min
3.18 weight
? rank
Strategy
Dice
Economic
Medieval
Contracts
Dice Rolling
Point to Point Movement
Animals: Camels
Cities: Beijing (China)
2005
Ages 12+
Caylus
7.70
2-5 players
60-150 min
3.8 weight
? rank
Strategy
City Building
Economic
Medieval
Action Queue
Ownership
Turn Order: Claim Action
Category: Combinatorial
Components: Wooden pieces & boards
2010
Ages 12+
Troyes
7.70
1-4 players
?-? min
3.46 weight
? rank
Strategy
Dice
Economic
Medieval
Area Majority / Influence
Dice Rolling
End Game Bonuses
Cities: Troyes (France)
Country: France
2019
Ages 12+
Marco Polo Ii: In The Service Of The Khan
8.00
2-4 players
60-120 min
3.38 weight
? rank
Strategy
Dice
Economic
Medieval
Contracts
Dice Rolling
Point to Point Movement
Admin: Better Description Needed!
Animals: Camels
2011
Ages 13+
Ora Et Labora
7.70
1-4 players
60-180 min
3.89 weight
? rank
Strategy
City Building
Economic
Industry / Manufacturing
Increase Value of Unchosen Resources
Modular Board
Network and Route Building
Country: France
Country: Ireland
2011
Ages 12+
Village
7.50
2-4 players
60-90 min
3.07 weight
? rank
Strategy
Economic
Farming
Medieval
Area Majority / Influence
Contracts
Set Collection
Digital Implementations: Tabletopia
Game: Village
2006
Ages 12+
Shogun
7.50
3-5 players
90-120 min
3.36 weight
? rank
Strategy
Economic
Medieval
Territory Building
Action Queue
Area Majority / Influence
Area Movement
Components: Drop Tower
Components: Map (Continental / National scale)
2013
Ages 13+
Glass Road
7.50
1-4 players
20-80 min
2.95 weight
? rank
Strategy
City Building
Economic
Industry / Manufacturing
Automatic Resource Growth
End Game Bonuses
Follow
Country: Germany
Game: Glass Road
2017
Ages 8+
Century: Spice Road
7.30
2-5 players
30-45 min
1.8 weight
? rank
Family
Card Game
Economic
Medieval
Action Retrieval
Auction: Dutch
Contracts
Digital Implementations: Board Game Arena
Game: Century (Plan B Games)