Find your next board game
2017
Ages 12+
Lisboa
8.20
1-4 players
60-120 min
4.59 weight
Strategy
City Building
Economic
Industry / Manufacturing
Area Majority / Influence
Hand Management
Open Drafting
Cities: Lisbon (Portugal)
Components: Multi-Use Cards
2015
Ages 13+
The Gallerist
8.00
1-4 players
60-150 min
4.26 weight
Strategy
Economic
Area Majority / Influence
Commodity Speculation
Contracts
Crowdfunding: Giochistarter
Crowdfunding: Kickstarter
2015
Ages 12+
Mombasa
7.90
2-4 players
75-150 min
3.9 weight
Strategy
Economic
Action Queue
Area Majority / Influence
Deck, Bag, and Pool Building
Components: Gems/Crystals
Components: Map (Continental / National scale)
2010
Ages 12+
Troyes
7.70
1-4 players
?-? min
3.46 weight
Strategy
Dice
Economic
Medieval
Area Majority / Influence
Dice Rolling
End Game Bonuses
Cities: Troyes (France)
Country: France
2016
Ages 14+
Vinhos: Deluxe Edition
8.10
1-4 players
60-135 min
4.02 weight
Strategy
Economic
Industry / Manufacturing
Area Majority / Influence
Variable Phase Order
Worker Placement
Country: Portugal
Crowdfunding: Giochistarter
2020
Ages 10+
The Red Cathedral
7.70
1-4 players
?-? min
2.82 weight
Strategy
Dice
Economic
Area Majority / Influence
Contracts
Dice Rolling
Category: Dized Tutorial
Cities: Moscow (Russia)
2011
Ages 12+
Village
7.50
2-4 players
60-90 min
3.07 weight
Strategy
Economic
Farming
Medieval
Area Majority / Influence
Contracts
Set Collection
Digital Implementations: Tabletopia
Game: Village
2014
Ages 12+
La Granja
7.60
1-4 players
90-120 min
3.57 weight
Strategy
Economic
Farming
Area Majority / Influence
Automatic Resource Growth
Contracts
Admin: Better Description Needed!
Components: Multi-Use Cards
2006
Ages 12+
Shogun
7.50
3-5 players
90-120 min
3.36 weight
Strategy
Economic
Medieval
Territory Building
Action Queue
Area Majority / Influence
Area Movement
Components: Drop Tower
Components: Map (Continental / National scale)
2013
Ages 12+
Rococo
7.60
2-5 players
60-120 min
3.08 weight
Strategy
Age of Reason
Economic
Action Retrieval
Area Majority / Influence
Deck, Bag, and Pool Building
Components: Wooden pieces & boards
Country: France
2006
Ages 13+
Imperial
7.60
2-6 players
120-180 min
3.56 weight
Strategy
Economic
Nautical
Political
Advantage Token
Area Majority / Influence
Area Movement
Category: Combinatorial
Continents: Europe
2021
Ages 10+
Oath: Chronicles Of Empire & Exile
7.80
1-6 players
45-150 min
4.1 weight
Strategy
Thematic
Economic
Fantasy
Negotiation
Action Points
Area Majority / Influence
Area Movement
Admin: Better Description Needed!
Crowdfunding: Kickstarter
2009
Ages 12+
Imperial 2030
7.70
2-6 players
120-180 min
3.51 weight
Strategy
Economic
Nautical
Political
Area Majority / Influence
Area Movement
Investment
Category: Combinatorial
Components: Map (Global Scale)
2007
Ages 10+
Notre Dame
7.30
2-5 players
45-75 min
2.74 weight
Strategy
Economic
Renaissance
Area Majority / Influence
Closed Drafting
Point to Point Movement
Animals: Rats
Cities: Paris (France)
2017
Ages 14+
The Godfather: Corleone's Empire
7.50
2-5 players
60-90 min
2.64 weight
Strategy
Economic
Mafia
Movies / TV / Radio theme
Area Majority / Influence
Auction/Bidding
Hand Management
Cities: New York (New York, USA)
Components: Miniatures
1986
Ages 14+
Die Macher
7.60
3-5 players
?-? min
4.32 weight
Strategy
Economic
Negotiation
Political
Alliances
Area Majority / Influence
Auction/Bidding
Country: Germany
Digital Implementations: VASSAL
2018
Ages 12+
Smartphone Inc.
7.60
1-5 players
60-90 min
2.76 weight
Strategy
Economic
Industry / Manufacturing
Action Queue
Area Majority / Influence
Layering
Decades: The 2000's
Digital Implementations: Tabletopia
2013
Ages 13+
Bruxelles 1893
7.60
2-5 players
50-125 min
3.59 weight
Strategy
Economic
Area Majority / Influence
Auction/Bidding
Modular Board
Cities: Brussels (Belgium)
Country: Belgium
1980
Ages 12+
Civilization
7.50
2-7 players
?-? min
3.65 weight
Strategy
Ancient
Civilization
Economic
Area Majority / Influence
Area Movement
Hand Management
Ancient: Babylon
Ancient: Egypt
2015
Ages 12+
Nippon
7.60
2-4 players
60-120 min
3.78 weight
Strategy
Economic
Industry / Manufacturing
Area Majority / Influence
Variable Phase Order
Components: Map (Continental / National scale)
Country: Japan
2012
Ages 14+
Clash Of Cultures
7.60
2-4 players
180-240 min
3.6 weight
Strategy
Ancient
City Building
Civilization
Action Points
Area Majority / Influence
Dice Rolling
Components: Miniatures
Digital Implementations: VASSAL
2003
Ages 12+
Amun-re
7.30
3-5 players
?-? min
3.03 weight
Strategy
Ancient
Economic
Area Majority / Influence
Auction: Fixed Placement
Auction/Bidding
Ancient: Egypt
Components: Standees
2010
Ages 12+
Lords Of Vegas
7.30
2-4 players
60-90 min
2.34 weight
Strategy
City Building
Dice
Economic
Area Majority / Influence
Catch the Leader
Dice Rolling
Cities: Las Vegas (Nevada, USA)
Game: Lords of Vegas
2021
Ages 13+
The Great Wall
7.90
1-4 players
120-180 min
3.87 weight
Strategy
Economic
Fantasy
Territory Building
Area Majority / Influence
Command Cards
Cooperative Game
Components: Meeples
Components: Miniatures