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Warhammer Underworlds: Shadespire
7.64Commit presence to key areas and fight for influence where it matters.
Roma
6.75Spend limited actions each turn to balance movement, setup, and scoring.
Dice Throne: Season Two – Gunslinger V. Samurai
7.55Roll dice and choose how to use the results for tactical outcomes.
Dice Throne: Season Two – Cursed Pirate V. Artificer
7.85Roll dice and choose how to use the results for tactical outcomes.
Dc Comics Dice Masters: Justice League
7.29Build a deck or pool that turns small actions into stronger combos.
Dungeons & Dragons Dice Masters: Battle For Faerûn
7.21Build a deck or pool that turns small actions into stronger combos.
Arena: Roma Ii
6.88Spend limited actions each turn to balance movement, setup, and scoring.
Dice Throne: Season Two – Tactician V. Huntress
7.80Roll dice and choose how to use the results for tactical outcomes.
Marvel Dice Masters: Age Of Ultron
7.19Build a deck or pool that turns small actions into stronger combos.
Dice Throne: Season Two – Seraph V. Vampire Lord
7.85Roll dice and choose how to use the results for tactical outcomes.
Cube Quest
6.81Use physical skill and timing to pull off the key moves.
Kero
7.08Make decisions quickly while the game unfolds in real time.
Dice Throne: Season One Rerolled – Barbarian V. Moon Elf
7.58Coordinate with teammates around shared goals and table pressure.
Dice Throne: Season One Rerolled – Treant V. Ninja
7.82Roll dice and choose how to use the results for tactical outcomes.
Dice Throne: Season One Rerolled – Monk V. Paladin
7.73Coordinate with teammates around shared goals and table pressure.
Dice Throne: Season One Rerolled – Pyromancer V. Shadow Thief
7.77Coordinate with teammates around shared goals and table pressure.
Star Wars: Destiny – Two-player Game
7.06Roll dice and choose how to use the results for tactical outcomes.
Heroclix
6.51Spend limited actions each turn to balance movement, setup, and scoring.
Streetsoccer
6.53Move pieces across a map while planning position and timing.
Marvel Dice Masters: The Amazing Spider-man
7.31Build a deck or pool that turns small actions into stronger combos.
Shanghaien
6.52Collect matching sets while timing when to score or trade them.
Axis & Allies: War At Sea
7.04Move pieces across a map while planning position and timing.
Fallen
7.85Roll dice and choose how to use the results for tactical outcomes.
The Cousins' War
7.10Maneuver forces across tactical or historical battle maps.