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Corto
6.64Commit presence to key areas and fight for influence where it matters.
Giga-robo!
8.40Move pieces across a map while planning position and timing.
Zeppelin Attack!
6.73Build a deck or pool that turns small actions into stronger combos.
Tem-purr-a
6.04Push your luck for bigger rewards while risk keeps building.
Hierarchy
6.71Manage cards in hand to time plays, combos, and scoring windows.
Star Trek Fluxx
6.86Collect matching sets while timing when to score or trade them.
Magi-nation Duel
7.05Manage cards in hand to time plays, combos, and scoring windows.
Frontline: D-day
6.64Maneuver forces across tactical or historical battle maps.
Napoleon Saga: Waterloo
8.15Maneuver forces across tactical or historical battle maps.
The Butterfly Garden
6.64Compete for contested options while managing cost and timing.
The Hell Of Stalingrad
6.99Solve a self-contained solo challenge against the game system.
Rome: Imperium, Circus Maximus, Hannibal Vs Rome
6.31Commit presence to key areas and fight for influence where it matters.
Munchkin Steampunk
6.52Draft from shared options to assemble a plan over successive turns.
Who's The Ass?
6.11Manage cards in hand to time plays, combos, and scoring windows.
Play Nine
6.35Collect matching sets while timing when to score or trade them.
Unspeakable Words: Deluxe Edition
6.48Manage cards in hand to time plays, combos, and scoring windows.
Star Scrappers: Orbital
6.49Place workers to claim actions and turn resources into plans.
Omen: Edge Of The Aegean
7.40Commit presence to key areas and fight for influence where it matters.
Cerebria: The Card Game
6.41Collect matching sets while timing when to score or trade them.
Shinobi Wat-aah!
6.34Place workers to claim actions and turn resources into plans.
Dungeoneer: Realm Of The Ice Witch
6.34Roll dice and choose how to use the results for tactical outcomes.
Souvlaki Wars
6.45Draft from shared options to assemble a plan over successive turns.
Kanzume Goddess
6.56Build a deck or pool that turns small actions into stronger combos.
Wazabi
5.92Roll dice and choose how to use the results for tactical outcomes.