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Category: card-game
Mechanism: dice-rolling
Classification: network-and-route-building
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1987
Ages 12+
Illuminati
6.50
2-6 players
60-180 min
2.66 weight
? rank
Strategy
Thematic
Card Game
Humor
Negotiation
Dice Rolling
Network and Route Building
Open Drafting
Game: Illuminati
2018
Ages 12+
A Pleasant Journey To Neko
7.20
2-4 players
45-90 min
3.13 weight
? rank
Card Game
Dice
Environmental
Auction/Bidding
Dice Rolling
Hand Management
Animals: Penguins
Continents: Antarctica
2019
Ages 8+
Rollecate
6.30
1-4 players
10-15 min
1.54 weight
? rank
Family
Card Game
Trains
Dice Rolling
Hand Management
Network and Route Building
Card Games: Outplay
Cities: Nijmegen (The Netherlands)
2017
Ages 10+
Mission To Planet Hexx!
7.10
2-4 players
30-90 min
2.75 weight
? rank
Card Game
Humor
Science Fiction
Dice Rolling
Hand Management
Network and Route Building
Category: Print-on-Demand
Digital Implementations: Tabletopia
2022
Ages 6+
Loose Caboose!
6.60
2-4 players
10-15 min
1.5 weight
? rank
Card Game
Trains
Dice Rolling
Hand Management
Network and Route Building
2018
Ages 12+
Illuminati (second Edition)
7.10
2-8 players
60-180 min
3 weight
? rank
Card Game
Humor
Negotiation
Dice Rolling
Network and Route Building
Open Drafting
Game: Illuminati
2014
Ages 8+
Turbo Rally Card Racing: Thunder Track
6.80
2-10 players
20-90 min
1.75 weight
? rank
Card Game
Racing
Sports
Dice Rolling
Hand Management
Network and Route Building
Crowdfunding: Kickstarter
Sports: Auto Racing