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Grimdark Future: Firefight
8.56Move pieces across a map while planning position and timing.
Spartacus Imperator
7.67Maneuver forces across tactical or historical battle maps.
A Pragmatic War: The War Of The Austrian Succession 1741 – 1748
7.86Maneuver forces across tactical or historical battle maps.
The Fall Of The Third Reich
7.81Maneuver forces across tactical or historical battle maps.
Wolfpack: Submarine Warfare In The North Atlantic, 1942-44
6.33Maneuver forces across tactical or historical battle maps.
The Schlieffen Plan
7.54Maneuver forces across tactical or historical battle maps.
Moonbase Alpha
6.88Move forces between areas to control positions and pressure rivals.
Burning Mountains 1916
7.94Maneuver forces across tactical or historical battle maps.
A Battle Through History
7.01Build a deck or pool that turns small actions into stronger combos.
Rise And Fall
6.56Commit presence to key areas and fight for influence where it matters.
Ostroleka 26 Maja 1831
8.90Maneuver forces across tactical or historical battle maps.
Washington's Crossing
7.58Maneuver forces across tactical or historical battle maps.
The First Jihad: The Rise Of Islam 632-750
7.56Maneuver forces across tactical or historical battle maps.
The Franco-prussian War
6.69Maneuver forces across tactical or historical battle maps.
Fulda Gap: The First Battle Of The Next War
6.33Maneuver forces across tactical or historical battle maps.
Age Of Reason
7.03Commit presence to key areas and fight for influence where it matters.
Fantasy Battles: The 9th Age
7.93Commit presence to key areas and fight for influence where it matters.
Holdfast: Korea 1950-51
6.74Spend limited actions each turn to balance movement, setup, and scoring.
Luftschiff
7.23Play linked scenarios where mission goals shape each session.
Rifles In The Ardennes
7.02Commit presence to key areas and fight for influence where it matters.
Panther Line: Army Group North 1944
7.81Maneuver forces across tactical or historical battle maps.
Sans Alliés
6.79Solve a self-contained solo challenge against the game system.
Maurice: War In An Age Of Gentlemen And Philosophers – 1690-1790
8.19Play event cards to drive map pressure and long-term timing.
Days Of Decision Iii
7.25Maneuver forces across tactical or historical battle maps.