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Infinity N3: Core Book
8.03Build a deck or pool that turns small actions into stronger combos.
Star Wars Miniatures
6.91Roll dice and choose how to use the results for tactical outcomes.
Monsterpocalypse
7.14Roll dice and choose how to use the results for tactical outcomes.
Axis & Allies: War At Sea
7.04Move pieces across a map while planning position and timing.
Axis & Allies Miniatures
6.51Play event cards to drive map pressure and long-term timing.
Mage Knight
6.20
Mechwarrior: Dark Age
6.29Spend limited actions each turn to balance movement, setup, and scoring.
Mage Knight Conquest
6.75Roll dice and choose how to use the results for tactical outcomes.
Chronopia: War In The Eternal Realm
8.00Spend limited actions each turn to balance movement, setup, and scoring.
Mechwarrior: Age Of Destruction Starter Pack
7.69Commit presence to key areas and fight for influence where it matters.
Star Wars Pocketmodel Tcg
5.80Spend limited actions each turn to balance movement, setup, and scoring.
Rocketmen: Axis Of Evil
5.96
Limbo: Eternal War
8.23Roll dice and choose how to use the results for tactical outcomes.
Star Trek Heroclix: Tactics
6.13Spend limited actions each turn to balance movement, setup, and scoring.
Warchest
6.90
Z-g
6.66Spend limited actions each turn to balance movement, setup, and scoring.
Attacktix Battle Figure Game: Transformers
6.43Use physical skill and timing to pull off the key moves.