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Thrash'n Roll
6.68Place workers to claim actions and turn resources into plans.
Mbt
6.66Maneuver forces across tactical or historical battle maps.
Star Scrappers: Orbital
6.49Place workers to claim actions and turn resources into plans.
The Rival Networks
6.84Commit presence to key areas and fight for influence where it matters.
Elawa
6.73Collect matching sets while timing when to score or trade them.
Frontier Wars
7.55Maneuver forces across tactical or historical battle maps.
Card City Xl
6.31Place tiles carefully to build spatial scoring patterns.
Omen: Edge Of The Aegean
7.40Commit presence to key areas and fight for influence where it matters.
None But Heroes
8.21Maneuver forces across tactical or historical battle maps.
Stalingrad: Advance To The Volga, 1942
7.84Solve a self-contained solo challenge against the game system.
Cerebria: The Card Game
6.41Collect matching sets while timing when to score or trade them.
Dc Deck-building Game: Rivals – Green Lantern Vs Sinestro
7.39Build a deck or pool that turns small actions into stronger combos.
Deduce Or Die
7.14Use clues and contradictions to deduce hidden information.
Aye, Dark Overlord! The Red Box
5.85Shape the story through prompts, choices, and table-driven outcomes.
Shinobi Wat-aah!
6.34Place workers to claim actions and turn resources into plans.
1914: Glory's End / When Eagles Fight
7.39Maneuver forces across tactical or historical battle maps.
Cedar Mountain: Prelude To Bull Run, August 9, 1862
7.09Maneuver forces across tactical or historical battle maps.
Dungeoneer: Realm Of The Ice Witch
6.34Roll dice and choose how to use the results for tactical outcomes.
Supply Lines Of The American Revolution: The Northern Theater, 1775-1777
7.43Move pieces across a map while planning position and timing.
Dark Dealings
6.37Compete for contested options while managing cost and timing.
Souvlaki Wars
6.45Draft from shared options to assemble a plan over successive turns.
The Legend Begins: North Africa, 1940-42
7.78Maneuver forces across tactical or historical battle maps.
Kanzume Goddess
6.56Build a deck or pool that turns small actions into stronger combos.
The Tide At Sunrise: The Russo-japanese War, 1904-1905
6.91Maneuver forces across tactical or historical battle maps.