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Cosmic Encounter
Negotiate, ally, and break rules with wildly asymmetric alien powers.
Flip 7
Keep flipping unique numbers, bank when the risk turns ugly, and use action cards to freeze, rescue, or pressure the table.
Cosmic Encounter: 42nd Anniversary Edition
Bluff, read opponents, and time reveals around hidden information.
Here To Slay
Spend limited actions each turn to balance movement, setup, and scoring.
Infinity N3: Core Book
Build a deck or pool that turns small actions into stronger combos.
Once Upon A Time: The Storytelling Card Game
Vote, persuade, and read the table to push group decisions.
To Glory!
Build a deck or pool that turns small actions into stronger combos.
Shadowfist
Manage cards in hand to time plays, combos, and scoring windows.
Sakura Arms: Yurina Box
Manage cards in hand to time plays, combos, and scoring windows.
Infinity N4: Core Rules
Spend limited actions each turn to balance movement, setup, and scoring.
Sakura Arms: Saine Box
Manage cards in hand to time plays, combos, and scoring windows.
Sakura Arms: Yatsuha Box
Manage cards in hand to time plays, combos, and scoring windows.
Ivion: The Knight & The Lady
Move pieces across a map while planning position and timing.
Ivion: The Hound & The Hare
Move pieces across a map while planning position and timing.
Tic Tac K.o.: Dragons Vs Unicorns
Cover spaces on a grid to build a spatial scoring plan.
Ivion: The Sun & The Stars
Move pieces across a map while planning position and timing.
Magic: The Gathering – Game Night 2019
Manage cards in hand to time plays, combos, and scoring windows.
Magic: The Gathering — Game Night: Free For All
Manage cards in hand to time plays, combos, and scoring windows.
Magic: The Gathering – Unsanctioned
Manage cards in hand to time plays, combos, and scoring windows.
Magic: The Gathering – Jumpstart
Draft from shared options to assemble a plan over successive turns.
Regency
Collect matching sets while timing when to score or trade them.
Space Weirdos: A Skirmish Heartbreaker
Spend limited actions each turn to balance movement, setup, and scoring.
Crack It
Use clues and contradictions to deduce hidden information.
Bat Flip
Manage cards in hand to time plays, combos, and scoring windows.