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Fractal: Beyond The Void
8.02Play event cards to drive map pressure and long-term timing.
Dread Curse
6.31Bluff, read opponents, and time reveals around hidden information.
The Warp
8.18Bluff, read opponents, and time reveals around hidden information.
Invaders
6.87Manage cards in hand to time plays, combos, and scoring windows.
Mini Curling Game
6.50Use physical skill and timing to pull off the key moves.
Star Trek: The Dice Game
7.63Play linked scenarios where mission goals shape each session.
Wie Ich Die Welt Sehe...
6.83Create or guess words from clues, letters, and table pressure.
Hollywood 1947
7.27Use clues and contradictions to deduce hidden information.
Whozit?
6.76Coordinate shared actions while clues or threats pressure the group.
Magic Rabbit
7.20Coordinate shared actions while clues or threats pressure the group.
Muse: Awakenings
6.95Coordinate with teammates to solve the game's shared challenge.
Snakesss
6.38Use clues and contradictions to deduce hidden information.
Grimslingers
6.24Coordinate with teammates to solve the game's shared challenge.
Savage Worlds
8.03Roll dice and choose how to use the results for tactical outcomes.
Insider Black
7.25Use clues and contradictions to deduce hidden information.
The Creature That Ate Sheboygan
6.45Move forces between areas to control positions and pressure rivals.
Afternova
6.93Negotiate deals and shifting promises to improve your position.
Rumble In The House
6.15Use clues and contradictions to deduce hidden information.
The Dead Eye
7.41Build a deck or pool that turns small actions into stronger combos.
Kosmonauts
6.63Plan actions in a queue and manage the timing before they resolve.
Nertz
6.50Use physical skill and timing to pull off the key moves.
Clockworker
7.11Place workers to claim actions and turn resources into plans.
Gubs: A Game Of Wit And Luck
6.06Collect matching sets while timing when to score or trade them.
The Metagame
6.58Vote, persuade, and read the table to push group decisions.