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Potato Man
6.85Play suited cards to win tricks and manage timing.
Dungeon Command: Sting Of Lolth
7.28Play event cards to drive map pressure and long-term timing.
Concept Kids: Animals
7.09Coordinate shared actions while clues or threats pressure the group.
Ivanhoe
6.53Compete for contested options while managing cost and timing.
Star Wars Villainous: Power Of The Dark Side
7.21Manage cards in hand to time plays, combos, and scoring windows.
Shadowrun: Crossfire – Prime Runner Edition
7.64Build a deck or pool that turns small actions into stronger combos.
Secrets
6.45Use clues and contradictions to deduce hidden information.
18lilliput
7.09Build routes and networks to connect locations efficiently.
Kokopelli
7.15Manage cards in hand to time plays, combos, and scoring windows.
Tiki Topple
6.47Bluff, read opponents, and time reveals around hidden information.
Keyforge: Mass Mutation
7.86Manage cards in hand to time plays, combos, and scoring windows.
Word Slam
6.93Coordinate with teammates around shared goals and table pressure.
Ghosts Of Christmas
7.09Play suited cards to win tricks and manage timing.
After Us
6.81Build a deck or pool that turns small actions into stronger combos.
Wings Of Glory: Ww1 Rules And Accessories Pack
7.97Maneuver forces across tactical or historical battle maps.
Time's Up! Family
7.16Remember hidden information and use recall to make better choices.
Progress: Evolution Of Technology
6.52Spend limited actions each turn to balance movement, setup, and scoring.
Wings Of War: The Dawn Of World War Ii
6.84Maneuver forces across tactical or historical battle maps.
Mistfall
6.64Build a deck or pool that turns small actions into stronger combos.
Best Treehouse Ever
6.50Build patterns from chosen pieces to unlock scoring opportunities.
Voodoo Prince
7.03Play suited cards to win tricks and manage timing.
Gift Trap
6.41Vote, persuade, and read the table to push group decisions.
Wonder Book
7.63Coordinate with teammates to solve the game's shared challenge.
Illimat
7.32Collect matching sets while timing when to score or trade them.