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Star Realms
7.56Build a combat deck and swing bases in quick space battles.
Radlands
7.89Manage water, camps, and punk tactics in a tight card duel.
Star Realms: Colony Wars
7.80Build a deck or pool that turns small actions into stronger combos.
Star Wars: The Deckbuilding Game
7.94Build a deck or pool that turns small actions into stronger combos.
Mage Wars Arena
7.58Move pieces across a map while planning position and timing.
Summoner Wars (second Edition)
8.17Spend limited actions each turn to balance movement, setup, and scoring.
Warhammer: Invasion
7.24Manage cards in hand to time plays, combos, and scoring windows.
Warhammer Underworlds: Shadespire
7.64Commit presence to key areas and fight for influence where it matters.
Battlecon: War Of Indines
7.66Manage cards in hand to time plays, combos, and scoring windows.
Game Of Thrones: The Card Game
6.82Negotiate deals and shifting promises to improve your position.
Riftforce
7.32Draft from shared options to assemble a plan over successive turns.
Keyforge: Age Of Ascension
7.22Manage cards in hand to time plays, combos, and scoring windows.
Blue Moon
6.69Compete for contested options while managing cost and timing.
Dice Throne: Season Two – Gunslinger V. Samurai
7.55Roll dice and choose how to use the results for tactical outcomes.
Yomi
6.94Bluff, read opponents, and time reveals around hidden information.
Pixel Tactics
6.85Draft from shared options to assemble a plan over successive turns.
Dice Throne: Season Two – Cursed Pirate V. Artificer
7.85Roll dice and choose how to use the results for tactical outcomes.
Dice Throne: Season Two – Tactician V. Huntress
7.80Roll dice and choose how to use the results for tactical outcomes.
Keyforge: Worlds Collide
7.47Manage cards in hand to time plays, combos, and scoring windows.
Dice Throne: Season Two – Seraph V. Vampire Lord
7.85Roll dice and choose how to use the results for tactical outcomes.
Battlecon: Fate Of Indines
7.85Move pieces across a map while planning position and timing.
Thunder & Lightning
7.17Bluff, read opponents, and time reveals around hidden information.
Flesh And Blood
8.06Manage cards in hand to time plays, combos, and scoring windows.
Dragonheart
6.51Bluff, read opponents, and time reveals around hidden information.