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Panzer Command: The Gateway To Stalingrad
7.23Maneuver forces across tactical or historical battle maps.
American Tank Ace: 1944-1945
8.11Maneuver forces across tactical or historical battle maps.
Lords Of War: Orcs Versus Dwarves
6.52Manage cards in hand to time plays, combos, and scoring windows.
Plantagenet: Cousins' War For England, 1459 - 1485
8.70Move pieces across a map while planning position and timing.
Broadsides & Boarding Parties
6.21Move pieces across a map while planning position and timing.
Streets Of Stalingrad (third Edition)
7.44Maneuver forces across tactical or historical battle maps.
Assault: Tactical Combat In Europe – 1985
6.88Play linked scenarios where mission goals shape each session.
Afrika: The North African Campaign, 1940-1942
6.90Maneuver forces across tactical or historical battle maps.
Munchkin Quest
5.83Roll dice and choose how to use the results for tactical outcomes.
Dragon Rampant: Fantasy Wargaming Rules
7.93Maneuver forces across tactical or historical battle maps.
Bitter Woods: The Battle Of The Bulge
6.90Maneuver forces across tactical or historical battle maps.
Warhammer: The Game Of Fantasy Battles (6th Edition)
7.47Roll dice and choose how to use the results for tactical outcomes.
Yashima: Legend Of The Kami Masters
6.92Move pieces across a map while planning position and timing.
Blue Cross, White Ensign
7.61Maneuver forces across tactical or historical battle maps.
La Bataille De Preussisch-eylau
7.79Maneuver forces across tactical or historical battle maps.
Federation & Empire
6.41Maneuver forces across tactical or historical battle maps.
Spearpoint 1943
6.91Draft from shared options to assemble a plan over successive turns.
Stilicho: Last Of The Romans
7.81Play event cards to drive map pressure and long-term timing.
Promised Land: 1250-587 Bc
6.91Commit presence to key areas and fight for influence where it matters.
Dropzone Commander: Core Rulebook
7.55Roll dice and choose how to use the results for tactical outcomes.
All Things Zombie: The Boardgame
6.17Coordinate shared actions while clues or threats pressure the group.
The New Easy To Master Dungeons & Dragons
6.86Move pieces across a map while planning position and timing.
Not War But Murder
7.13Maneuver forces across tactical or historical battle maps.
Legendary Encounters: The Matrix
8.29Build a deck or pool that turns small actions into stronger combos.