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The Sun Of Austerlitz
7.25Maneuver forces across tactical or historical battle maps.
Big Money
6.15Roll dice to trigger production and build stronger turns over time.
Clash Of Deck
6.73Draft from shared options to assemble a plan over successive turns.
Rey Paparajote
7.49Commit presence to key areas and fight for influence where it matters.
Olvir
7.73Move goods between locations while optimizing routes and timing.
???????? (nukumi Onsen Hanjouki)
7.27Place workers to claim actions and turn resources into plans.
Ivion: The Knight & The Lady
7.98Move pieces across a map while planning position and timing.
The Ghosts Betwixt
7.76Coordinate shared actions while clues or threats pressure the group.
Ravage: Dungeons Of Plunder
7.27Coordinate with teammates to solve the game's shared challenge.
Scrumbrawl
6.54Play event cards to drive map pressure and long-term timing.
Healing Blade: Defenders Of Soma
7.36Remember hidden information and use recall to make better choices.
No Time For Heroes
6.79Draft from shared options to assemble a plan over successive turns.
Cthulhu Wars: Duel – Extinction
7.19Commit presence to key areas and fight for influence where it matters.
Neon Gods
6.36Build a deck or pool that turns small actions into stronger combos.
Monster Hunter World: The Board Game – Wildspire Waste
8.04Coordinate with teammates to solve the game's shared challenge.
The Opulent
7.03Coordinate with teammates to solve the game's shared challenge.
1822pnw
7.88Build routes and networks to connect locations efficiently.
Tunhell
6.44
Mobile Frame Zero: Rapid Attack
7.79Roll dice and choose how to use the results for tactical outcomes.
Armata Strigoi
6.61Build a deck or pool that turns small actions into stronger combos.
Warfighter: The Private Military Contractor Card Game
7.85Coordinate with teammates to solve the game's shared challenge.
Spells Of Doom
6.79Commit presence to key areas and fight for influence where it matters.
Frostgrave: Ghost Archipelago
7.98Spend limited actions each turn to balance movement, setup, and scoring.
Club Stories
8.12Place workers to claim actions and turn resources into plans.