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Star Scrappers: Orbital
6.49Place workers to claim actions and turn resources into plans.
The Rival Networks
6.84Commit presence to key areas and fight for influence where it matters.
Elawa
6.73Collect matching sets while timing when to score or trade them.
Card City Xl
6.31Place tiles carefully to build spatial scoring patterns.
Omen: Edge Of The Aegean
7.40Commit presence to key areas and fight for influence where it matters.
Cerebria: The Card Game
6.41Collect matching sets while timing when to score or trade them.
Dc Deck-building Game: Rivals – Green Lantern Vs Sinestro
7.39Build a deck or pool that turns small actions into stronger combos.
Homeworlds
7.56Move pieces across a map while planning position and timing.
Delve: The Dice Game
6.43Roll dice and choose how to use the results for tactical outcomes.
Deduce Or Die
7.14Use clues and contradictions to deduce hidden information.
Aye, Dark Overlord! The Red Box
5.85Shape the story through prompts, choices, and table-driven outcomes.
Shinobi Wat-aah!
6.34Place workers to claim actions and turn resources into plans.
Dungeoneer: Realm Of The Ice Witch
6.34Roll dice and choose how to use the results for tactical outcomes.
Exceed: Street Fighter – Chun-li Box
8.36Move pieces across a map while planning position and timing.
Of Dreams & Shadows
7.17Coordinate shared actions while clues or threats pressure the group.
Dark Dealings
6.37Compete for contested options while managing cost and timing.
Souvlaki Wars
6.45Draft from shared options to assemble a plan over successive turns.
Kanzume Goddess
6.56Build a deck or pool that turns small actions into stronger combos.
Swashbuckler: A Game Of Swordplay And Derring-do
6.90Plan actions in a queue and manage the timing before they resolve.
Yu-gi-oh! Dice Masters
6.80Build a deck or pool that turns small actions into stronger combos.
Wazabi
5.92Roll dice and choose how to use the results for tactical outcomes.
Unstable Unicorns: Nsfw Base Game
6.57Collect matching sets while timing when to score or trade them.
Facecards
6.54Spot patterns quickly and react before opponents do.
Spell
7.68Place tiles carefully to build spatial scoring patterns.