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Termity box art

Termity

5.95

Place tiles carefully to build spatial scoring patterns.

Year2015 Players2-4 Time30-45 Weight2.67 Age10+
Animals Fighting Grid Movement Hand Management Hexagon Grid Animals: Insects
Warships box art

Warships

6.76

Bluff, read opponents, and time reveals around hidden information.

Year1981 Players2 Time30-60 Weight2 Age8+
Abstract Strategy Bluffing Fighting Grid Movement Memory Secret Unit Deployment Components: 12 x 18 Grids Players: Two Player Only Games
Scho K.o. box art

Scho K.o.

6.37

Place tiles carefully to build spatial scoring patterns.

Year2010 Players2 Time?-? Weight1 Age8+
Abstract Abstract Strategy Hand Management Tile Placement Players: Two Player Only Games Theme: Food / Cooking
Sanctuary: Thieves World box art

Sanctuary: Thieves World

5.63

Roll dice and choose how to use the results for tactical outcomes.

Year1982 Players1-6 Time?-? Weight1.87 Age12+
Strategy Thematic Adventure Economic Fantasy Dice Rolling
Castle Of Mind box art

Castle Of Mind

8.05

Commit presence to key areas and fight for influence where it matters.

Year2019 Players2 Time15-80 Weight3 Age8+
Abstract Strategy Area Majority / Influence Grid Movement Category: Combinatorial Players: Two Player Only Games
Showdown: Icons box art

Showdown: Icons

6.18

Bluff, read opponents, and time reveals around hidden information.

Year2013 Players2 Time?-? Weight2 Age13+
Bluffing Card Game Fighting Hand Management Simultaneous Action Selection Variable Player Powers Players: Two Player Only Games
Warage: Extended Edition box art

Warage: Extended Edition

7.41

Roll dice and choose how to use the results for tactical outcomes.

Year2017 Players2-6 Time15-90 Weight3 Age10+
Card Game Fantasy Fighting Dice Rolling Hand Management Variable Player Powers Crowdfunding: Kickstarter
Battlegame Book 3: Galactic War box art

Battlegame Book 3: Galactic War

6.44

Move goods between locations while optimizing routes and timing.

Year1975 Players2-4 Time?-? Weight2 Age7+
Wargames Book Fighting Science Fiction Dice Rolling Pick-up and Deliver Secret Unit Deployment Series: Battlegame Books (Andrew McNeil)
Planet Busters box art

Planet Busters

5.90

Roll dice and choose how to use the results for tactical outcomes.

Year1982 Players2-4 Time?-? Weight1.64 Age10+
Thematic Wargames Fighting Science Fiction Wargame Dice Rolling Hand Management Secret Unit Deployment Magazine: Dragon Space: Comets
Quadrago box art

Quadrago

6.41

Build patterns from chosen pieces to unlock scoring opportunities.

Year2007 Players2 Time?-? Weight2 Age?+
Abstract Abstract Strategy Pattern Building Components: 4 x 4 Grids Components: 4x4x4 Grids
Robot Royale box art

Robot Royale

7.04

Move pieces across a map while planning position and timing.

Year2018 Players2-4 Time10-30 Weight2 Age7+
Abstract Strategy Fighting Puzzle Enclosure Grid Movement Modular Board Components: Miniatures Crowdfunding: Kickstarter
Lunation box art

Lunation

7.19

Commit presence to key areas and fight for influence where it matters.

Year2019 Players2-4 Time30-120 Weight2.67 Age10+
Card Game Exploration Fighting Area Majority / Influence Dice Rolling Modular Board
None Shall Pass! box art

None Shall Pass!

5.92

Coordinate with teammates to solve the game's shared challenge.

Year2022 Players2-4 Time40-60 Weight1.67 Age12+
Dice Fantasy Fighting Cooperative Game Dice Rolling Turn Order: Progressive Creatures: Monsters Digital Implementations: Board Game Arena
Nexos box art

Nexos

5.95

Place tiles carefully to build spatial scoring patterns.

Year2010 Players2-4 Time?-? Weight1.6 Age7+
Abstract Abstract Strategy Square Grid Tile Placement Components: 12 x 12 Grids
Nile box art

Nile

6.01

Place tiles carefully to build spatial scoring patterns.

Year1967 Players2-4 Time?-? Weight1.78 Age6+
Abstract Abstract Strategy Territory Building Tile Placement Country: Egypt Rivers: Nile
Ascension box art

Ascension

6.69

Remember hidden information and use recall to make better choices.

Year1982 Players2-4 Time?-? Weight1 Age10+
Abstract Abstract Strategy Exploration Memory Modular Board Point to Point Movement Components: 3-Dimensional (3D) Components: 9 x 9 Grids
Hex Wars box art

Hex Wars

8.67

Bluff, read opponents, and time reveals around hidden information.

Year2024 Players2 Time30-60 Weight? Age10+
Abstract Strategy Bluffing Dice Action Retrieval Dice Rolling End Game Bonuses Admin: Upcoming Releases Digital Implementations: TableTop Simulator Modâ?¦
Burma box art

Burma

6.56

Maneuver forces across tactical or historical battle maps.

Year1976 Players2-4 Time?-? Weight3.22 Age12+
Wargames Dice Fighting Wargame Dice Rolling Hexagon Grid Country: Burma History: Second Sino-Japanese War
San, Ni, Ichi box art

San, Ni, Ichi

6.25

Play suited cards to win tricks and manage timing.

Year2016 Players3-6 Time10-25 Weight1.33 Age10+
Abstract Strategy Card Game Fighting Campaign / Battle Card Driven Hand Management Rock-Paper-Scissors Crowdfunding: Kickstarter Theme: Ninjas
Goblin Slayer box art

Goblin Slayer

6.17

Move goods between locations while optimizing routes and timing.

Year2008 Players2 Time?-? Weight1.43 Age?+
Thematic Wargames Fantasy Fighting Print & Play Dice Rolling Grid Movement Modular Board Creatures: Goblins Players: Two Player Only Games
Gaudí box art

Gaudí

6.01

Build patterns from chosen pieces to unlock scoring opportunities.

Year2002 Players2-6 Time?-? Weight1.86 Age8+
Abstract Abstract Strategy Pattern Building Tile Placement Cities: Barcelona (Spain) Containers: Hexagonal Boxes
Cosmic Empires box art

Cosmic Empires

6.59

Place tiles carefully to build spatial scoring patterns.

Year2012 Players2-5 Time?-? Weight2.88 Age12+
Civilization Fighting Science Fiction Area Majority / Influence Area Movement Modular Board
Q•bitz Extreme box art

Q•bitz Extreme

6.27

Use physical skill and timing to pull off the key moves.

Year2012 Players2-4 Time15-30 Weight1.67 Age8+
Abstract Abstract Strategy Action / Dexterity Dice Dice Rolling Memory Pattern Building Components: 4 x 4 Grids Game: Q-bitz
Maji box art

Maji

7.02

Collect matching sets while timing when to score or trade them.

Year2019 Players2 Time30-45 Weight1.5 Age10+
Abstract Abstract Strategy Lose a Turn Modular Board Once-Per-Game Abilities Category: Combinatorial Components: 5 x 5 Grids